Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- FairyBlue 2m
- Kiwi 1s I guess there's always something killing me.
- Napoleon 23s Bad bish is bad.
- pfh 15s
- WllowWisp 13m
- Stiza13 0s
- Baron17 31s
- Vera 7s https://youtu.be/u4EMmvP8rWo
- Varolokkur 7s
- Grizzly666 9s youtu.be/SDTZ7iX4vTQ
- Warlord203 13m
w Storm 31m I dabble in the puppeting.
- vantablack 1h
- Brotox 3h
- Jade1202 2m
- Cainite313 5m
- ComradeNitro 38m
- Damarung 27m
- CatharticLullaby 13m
- DudeWhat 8h
- Cosmic 1m
j Johnny 7h New Code Written Nightly. Not a GM.
And 24 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NLMs
Automated @idea from in-game

@idea from Lucifer

I think they should still display time and date... instead of having to look through the website. :P

The web side of the NLM's is only part of the code, there will eventually be MOO-side systems to interface with the web side forum and read the posts, mimicking the look of the old QT's. Admin can already read the BGBB from within the MOO, so the core of the code is pretty much done, just needs someone to sit down and work out the aesthetics of the IC NLM and patch it thru to the web interface.

So, yeah, for those of you who have expressed concern at the web forum for people with low bandwidth and such, it is just a feature and there are plans to make it all available within the MOO, just in a less graphically pleasing format.

However... the shift to the web base for the QT is part of the buildup to a future project, of which I can say no more at the moment... Drool people... for something -tasty- is coming.

Johnny did mention that I was the one to inspire him? Right?

*jumps around, begging for attention*

Ok, so he said he was already planning to create the web NLM, but still, he asked me for permission and everything.

I feel so important :)