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- Hippo 25m
- Hizashi 8m
- JeweyDecimals 9s
- Dystopia2102 25s
- Atheran 1m
- VeteranGerald 36m
- hex37 13s
- zeezenfrozen 55s
- BigLammo 1m
- Btracker 43s
- GrimButterCat 2s
- deskoft 8m
- Sabess 14s
- Euclid 3s
- JakeyBoy 1h
- Sulfurado 4m
- MrJDucky2 3m
- Qewy 58s
- Fogchild1 45s
- Wonderland 24s
a Mench 18s Doing a bit of everything.
- ReeferMadness 4h May the bridges I burn light the way.
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NPCs w/hood
Mix NPCs with covered faces

One thing I really like about the Mix is the constant flow of concealed identities floating around. I always get a tingle of "ruh-roh" when a concealed identity person walks in, they've got to be up to no good! It would be cool to see some NPCs wearing hoodies or ponchos, maybe based on how shady they are in their day-to-day goings on? Would just add a bit more of that ambient fear to the Mix that makes living there so fun.
It would be pretty entertaining, and cut down on some disguise metagaming, whether it's cognizant or not, to have some hooded random gen mixers running around.
Yeah, I know the GMs want to implement generic, forced descriptions with disguises but I agree having shrouded NPCs might help with metagaming.
I agree with this. Recently I have noticed that people, subconsciously or not, been accusing me of things due to my disguises color, nothing else usually. Even with changing up disguise colors, etc, I find that very meta that people assume that in the entirety of the city, there is only -one- 'color' poncho or hoodie. I think with NPC's walking around with ponchos, hoodies, etc will help cut down on that.
Yeah I've resorted to having two separate disguises and two separate macros to try and help with the meta.