Existing players used to logging in with their character name and moo password must signup for a website account.
a Mench 8m Doing a bit of everything.
- Mikael 15m youtu.be/WM33Hr94SKw
- BeforeTheWhispers 22s
- Sam_Guest 11m [Welcome to Sindome]
- JMo 11s We're going FAST and LEFT! WOOO!
- Euclid 10m
- whatislove 11m reputation is whoever holds a bigger gun
- Mattsc 1m
- Pladdicus 36m uh
- Wulf 1m
- Rillem 2m Make it personal.
- Terrible_the_duck 10m
- Chika 2h
- NickRosso 4h
- Fay 11m
- AntiqueBeast 5m White grace, hidden in the dark.
- zxq 28m Tools: https://ansicolortool.neocities.org
- Sivartas 25s
- Porygon 10h
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Please set your @voice
I'm begging you in *English with a crystal clear voice.*

Currently, there is nothing forcing you to set an @voice for your character, and hardly any notice that you should.

@voice is the command that you use to change the message that comes up while your speaking, describing your characters voice. It's a nice flavor thing when you're in a conversation with someone. It's also the biggest identifier of you, as a character, when you're conversing with someone over the phone.

It's really nice to be able to identify your ace-cool on the phone because you know his voice message so well. It's fun being able to track down your stalker who calls you up at midnight by identifying his voice in a bar. It feels almost abusive, in my opinion, when someone says something to you and there is no way to identify who it might have been because they were an @voiceless person saying one generic thing.

Extra credit for those who invest in disguise, or artistry, or something in order to change your voice to trick people!

There is now a reminder for peeps. I will post a better update in another thread.