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- Rangerkrauser 2s
c Butako 24s Butakooooo the builder. Can she fix it? Eh.
- Napoleon 58s Bad bish is bad.
- NovaQuinn 26s
- Vera 31s
- Cosmic 31m
- Fire 50s
- Baron17 20s
- Vandergrift 13s
- Selly 12m
- Diani 1m sketchy girls and lipstick boys 0/
- CatharticLullaby 44s
j Johnny 1h New Code Written Nightly. Not a GM.
- Warlord203 8m
- Kiwi 11m I guess there's always something killing me.
- RealHumanBean 34s
- Hippo 9s
- styloh 3h
- Straights 2m
w Storm 1m I dabble in the puppeting.
- Jade1202 10s
- geoux 57m Yikes!
- Echtastic 1m
- Supermarket 23s Chute her! Chute heeeer!
- pfh 1m
- Damarung 15s
- Tayalex 6m
- ComradeNitro 1h
- FancyPenguin 46s
- TalonCzar 14s
- Rhex 3h
- Brozilla 2h
And 24 more hiding and/or disguised
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Recycling Chutes

I think that everything should give a minimum of one credit. I just cleaned up about thirty items of junk and some paid others didn't. I don't think it would be horribly game breaking if shitty immy clothes gave you 1 chy.

I do understand that but I also understand that it's shitty immy clothing.

Maybe there's something in the higher valued items that the mechanics of the chute can scan that the shitty 5 chyen immy clothing does *not* have?

Also, considering that the chute give a tiny percentage, and the amount the immy clothing gives would be less than 1 chy, round that down (favor goes to the city) and voila. ;)

Why would the city make it easier for someone to make money when they can?

[Also, RL experience:

A can recycling machine in California. 5 cents for every 2 cans. (2.5 cents each, not bad, not great.)

But if you only put in 1 can, you get 2 cents.

The chute reminds me of that machine to some degree.]