Existing players used to logging in with their character name and moo password must signup for a website account.
- hex 10m
- BlackSoul 23s
- PsycoticCone 1m
- Coolguydude 1s
- Rillem 51s Make it personal.
a Mench 5m Doing a bit of everything.
- Wulf 21m
- Crooknose 39m
- whatislove 1h get big
- Vanashis 3s
- Sivartas 57m
- Fay 36m
- Raven 3h I lost myself, in the dark charade.
- zxq 43m Tools: https://ansicolortool.neocities.org
- Yizhi 3m
And 31 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

remove some @who data
It's time to die, @who!

Yo yo yo.

Before you all start throwing axes at me, I do NOT want @who removed completely.

I'm asking to remove the little blurb near the playercount that tells you where folk are, specifically the parts about badlands and space… because that paves the way to metagaming.

You see someone outside the city on @who? PRIMETIME to lurk outside the gates and ambush them! NO BUENO!

Whilst I wish there weren't players who thought like this (using clearly OOC info to their benefit) so I could dismiss the need for that kind of measure, unfortunately I know it only takes one player thinking like that to ruin someone's good day so I do see the merit of this suggestion.
If people on 'WHO' are marked as 'not active' by in-game WhoData, make the @who show them '…Somewhere else.' Only actively show if people are 'active' Topside or in the Mix. Anyone in space, or the Badlands, mark them also as '...Somewhere else.' so that it can't be used for metagaming.
Nah, just axe that part entirely. If it says 'ppl are somewhere else' it'll still lead to people taking those chances and camping the gates.
Personally i do want rhe OOC lounge removed. When I played a previous character i was heading to meet someone. I get there see they are OOC and decide Eh i gotta use the rest room. ILL GO OOC too. So I go ooc. But I notice when I go ooc only one other person is at the lounge so I put two and two together if figured out who played that character.

It wasnt intentional and I never acted on the info but the potential to exploit is there, even more so with that blurb I had no idea about.

That wasn't part of the suggestion, but sure, axe that shit too.
There's two OOC lounges. One for people who pay memberships, one for those who don't.
Still.
There's 2 OOC lounges? The more you know.

We should 100% remove the badlands and other location indicators from @who.

Please please pretty please don't remove the OOC lounge. If I get IRL interruptions that's the only safe space I can put my character in a timely manner. I also don't see how that's related to the initial suggestion of increased obfuscation of the @who locations.
I think there are already plenty of ways to find out if someone is the badlands besides needing an @who indicator.
Im not saying remove it because people need to go OOC sometimes. Im saying make it so everyone at the lounge has their name obscured.
One topic per thread please. The OOC longue stuff should be its own topic.
IMO, the idea that even a single person can use this knowledge to their own benefit for whatever reason they may determine, is a bad thing for the game. It only takes one person to ruin your experience when it comes to being targeted with OOC knowledge so easily available to everyone in the game. I enjoy seeing the descriptors for how many are Topside vs Mix, but anything past that (since the dome is so big) is UNNEEDED ENTIRELY!
I rarely use @who but the concern for this issue is real. Just need one bad actor to ruin the fun for everyone.

Maybe the simple solution is to obfuscate most of the things on @who. Even Idle time could be set as not accurate to avoid some other metagaming in comparing with the standard who.

@WHO UPDATE

@who now shows 'in the mix', 'topside' and 'elsewhere'. Elsewhere encompasses the badlands, space, OOC, and anywhere else that doesn't fit a category I just mentioned.