The idea is to allow a player to pick all their advantages first then roll for the disadvantages. By doing this you can make sure that none of the desired advantages will be selected as a disadvantage. I hope that makes sense!
|-||Mench||3m||I do Facebook and Website stuff.|
|j||Kwisatz||2h||Definitely not a GM.|
|a||Cerberus||5m||Head Builder & GM when I need to|
|j||Johnny||7h||New Code Written Nightly. Not a GM.|
|And 25 more hiding and/or disguised|
Defeats the inherent risk in the system. It'd be too easy to make sure the disadvantages you land are just things that will never matter for your character. Introducing a change like this would also require everyone be given a free mulligan to offset the fact that they weren't picking with this safety in place.