Existing players used to logging in with their character name and moo password must signup for a website account.
- whatislove 4m wisdom here
- pjbuchan 3m
a Mench 27m Doing a bit of everything.
- Mindhunter 58s
- Ociex 3s Brownies for the win.
- Enven 5m
- yomj 30s
- Mirielle 37s
- PsycoticCone 12m
- Frozenpizza 1s
- Raven 1h I lost myself, in the dark charade.
- Sulfurado 21s
a Kard 55m
- AdamBlue9000 1m Rolling 526d6 damage against both of us.
- Pladdicus 12m uh
- Euclid 16s
- AntiqueBeast 44m White grace, hidden in the dark.
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Self Driving cars
Its a sci-fi trope, we should has

Just throwing it out there.

An expensive self driving car. it wont 'self drive' faster then the basic slow speed for the vehicle (no cruising) but, you don't need a drive skill to engage it and have it t ake you to the scripted locations chexxi can take you.

Lore wise that makes sense, and robot cars already exist.

My issue is that it puts way made it people even further into "I really do not need players" anymore and that I am less a fan off.

I guess that's valid. But people aren't normally out in SD hiring drivers for their vehicles.

I figured this would be a sci-fi trope that can be tossed in as a money sink for endgame characters. I know if I was a big corpie or syndicate head i'de want a self driving car, even if I could drive myself.

I think this would take away potential work from mechanics too if the driving is flawless and automatic.

Without knowing the limitations of coding, it would be neat to have a Robo-driver that could be programmed by a rigger to drive you.

It wouldn't take potential work away from mechanics, glitch happens. Programming is never perfect.
We won't be doing this. I get the idea, and it makes sense from an IC standpoint, but NPCs that can drive you around are already a thing, and that is essentially self driving from an IC standpoint. I don't want to further reduce the jobs available to PCs who drive for a living.