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- Napoleon 43s Bad bish is bad.
- Revex 0s
- BCingyou 22s
- RheaGhe 9m Something about butts.
- Rangerkrauser 6s
- Straights 1m
- fujiyamyam 37s
- Roycethe59 38s Ask about me.
w Storm 1m I dabble in the puppeting.
- RealHumanBean 56s
- Jade1202 1m
- Cosmic 9m
- Vandergrift 30s
- tachi 5m
- Warlord203 20s
- Baron17 45s
- NovaQuinn 2m
- Varolokkur 1m
- CatharticLullaby 13s
- Tayalex 1m
- Diani 17s sketchy girls and lipstick boys 0/
- Fire 3s
- Majere_Draven 1m
- Echtastic 2m
- Archer 27s
- pfh 3h
- whatislove00 1m
- Damarung 3s
- Nefret 2m
- Supermarket 3s Chute her! Chute heeeer!
- Selly 5h
- FancyPenguin 0s
j Johnny 1d New Code Written Nightly. Not a GM.
- Brozilla 1h
And 31 more hiding and/or disguised
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Sewer & Mag-Lev Track Expansion
Mole people!

I would love to see sewers and mag-lev tracks finished/connected across all sectors. I think there's some obvious hazards that should be involved in navigating these things both to protect newbies and challenge those who would use them but I think underground city infrastructure that ties into grid/sic/power/lighting/traffic with the right skills would be awesome as a reward to those brave explorers.


Exploring is fun; if Grid 3.0 is going to allow for infrastructure shenanigans, I think having accessible hardware in deep dark places that could theoretically accomplish the same goals would be sweet.

Anything that adds more options to heists/runs/solo jobs/pick your term is exciting.