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- DashB 36s
- Wulf 5m
- Fogchild1 1h
- Maru 0s
- Pladdicus 5m uh
- Crooknose 2m
- Rosethorn 1m
- Raven 14m I lost myself, in the dark charade.
- Rillem 6m Make it personal.
- Ociex 10m Brownies for the win.
- SmokePotion 1m Right or wrong, I'm getting high.
a Mench 6h Doing a bit of everything.
- PepicWalrus 2s The walrus is natures greatest warrior
- zxq 9s Blackcastle was no ordinary prison.
- Sivartas 10m
- AndThenWhat 3h
- NightHollow 10m
And 31 more hiding and/or disguised
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Skintone 256-color implementation
Wild bio-mods

I would like to see a way to implement 256 color into biomodding. I could support different colors being tier-locked (Bright pink skin? Hope you're springing for the top of the line choom!), or even skill locked (similar to automotive painting). I think lettings a geneticist do this though would give them more work over time, as biomodded individuals may want to alter their skintone later down the line.

This could also be targeted on a per-naked basis perhaps? With low end mods allowing only a couple of nakeds to be targeted with the unlocked colors, while at high end you could have full coverage?