Yeah, what FS said, mostly.
To add tho, I personally want to make it impossible to sling objects over a certain size. I also want to make it impossible to sling -anything- if you're naked, I mean seriously, where -do- they put that stuff?
To counter this we'll release 'containers', bags, cases, backpacks, etc. Some of these will be wearable.
Before we add these we need to counter the fact that containers will make it impossible to 'steal' from people. This I plan to do with a 'cutpurse' command or similar that will require a knife and stealth/theivery skillchecks.
I also plan to add a 'deadlift' verb that will let you lift things you can't normally carry but not let you move, so you'll still be able to hoist a corpse into the air for a few seconds to load it into the trunk of your car.
I also plan to code super-realistic physics systems into the MOO that will perfectly simulate and handle all worldly interactions in a realistic manner. This, however, may take me a couple of weeks to fully implement...