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Something to do

@idea from Coil


How about something to do on this moo? Its big, but its empty. There
are few people connected, and no non-player tasks to do. Lets
break it down by the classic 4 player types:

Adventurer : Well, the admins and docs for this moo both talk about how
its not a mud style killing & looting moo, so that route of player v.
monster is out. There are no coded questions/missions/tasks laying
around for people to do. So this category is washed out.

Social : Well you stole the Multichannel communication FO from lambda but
then disabled it. Same with pages. Even then theres only a few people
connected at a time, so this is also out.

Explorer : This is more my style. But what do we have? Just a bunch
of empty tinyscenary. No puzzles laying around, no systems to examine?
There needs to be more than empty rooms to make a game, you know.

Killer: Well these people are really out of luck, given how anti-PK
this place is. Here's a tip, if you don;t like something, code it so
its not permitted at all. Oh wait, I did see a log of some griefing
going on, in the birth boards. Check out the cyberspere log volume 2,
where you can see a bunch of tough guys come together to gang bang a
newbie. Nice power trip - here's a clue, some people start the game holding
a corpse! I had one when I was standing outside the city immediately after
charcater generation. Anyways A killer who sticks around long enough has
something to do.

So all together that's not a great score. Hey maybe you have a fun
set of code someplace, but there are no clues in the game where it is.
From my standpoint, this place has the same flaw as your sometimes
perceived rival cybersphere.. both combine tinyscenary with combat code,
but leave out anything to actually do! You guys should check out
Ralph Koster site as to what makes a good online experience..
http://www.legendmud.org/raph/

Well, best of luck finishing this place.

Note for newb's: I'm not admin, this is just me putting a personal spin on your post.

Now there is plenty of things to do if you look for them, ie; Mug somebody if you want to do that, there was wastes at one point

Now this social thing, page's are OOC, and thereby can only be used to contact, or by administrators, the SIC has the same function, only it's more IC.

And there are /plenty/ of systems available, for instance;
Dynamic Weather system :-
This can move you from room to room if it's set strong enough, and I remember seeing somewhere that if you can find out how, players /can/ change the weather.
The NLM Quickterms;
User Interfacable communications devices for sending IC mail and posting to the BBS board.
WJF Enforcer;
Though it's not likely you'll have seen one of these, it is a voice-activated pistol, with a few added extras.
Some of Rastus' newer things;
Such as dual-wielding, strangling, and /countless/ other coding feats
Killer:
Here's a tip: Clonedeath is not PK.
And on how theres bound to be some code somewhere which the MOO has, Johnny(Among other's) spent hours re-coding up the @idea utility, so that it would be posted directly to the BGBB, and don't forget the in-game notification of messages being posted  to boards you have access to, if you have the option set to tell you that.

This is amond the /numerous/ other countless things done and being completed every day.

This is probably going to sound wrong, but I'm simply pointing out that, there /are/ things to do if you ask around.

Well, lets see if I can intelligently respond to those points in my slightly 'modified' state tonight.

Lets break it down by the classic 4 player types:

See, this is the first problem. Sindome doesn't breakdown into Mud-style classes. Sindome is classless, it really has no class based form.

There are no coded questions/missions/tasks laying around for people to do.  So this category is washed out.

Sindome doesn't have real 'quests', we have plots. Plots are managed by staff members. These can be long term, lasting from a few minutes of RP to several weeks or even months.


Well you stole the Multichannel communication FO from lambda but then disabled it.  Same with pages.  

Sindome INHERITED those features from the starter.db we started with, which was a version of Lambda.

Just a bunch of empty tinyscenary.  No puzzles laying around, no systems to examine? There needs to be more than empty rooms to make a game, you know.

Well these people are really out of luck, given how anti-PK this place is.  Here's a tip, if you don't like something, code it so its not permitted at all.

Lujan hit it, clone death is not PK. Characters die all the time, but they aren't PKed. PK does happen, but it's a lot rarer than MUDs.

I guess Sindome caters to a different crowd then your used to, so be it.

– Johnny

You sure had a lot to say for a player who's only 2 days old. That's fine, but you've missed out on a helluva lot of stuff. Quick judgements will do that to ya.

Few people connected? How many do you want? Our average is between 15-25 in the evenings.

Okay.. yes, it is not a MUD. We don't have countless NPCs full of gear and stuff standing around waiting to be killed so you can get your fix. If you want gear you need to work for it, buy it at a store, from another player, kill somebody for it, steal it, etc. etc. Coded tasks? There's a few different coded jobs that you can do to earn money to make enough to get that apartment or weapon that you want. Johnny already explained the plots and storylines we have. So your point about this being out is incorrect.

Johnny already touched on the communications. That features was NOT stolen and pages are disabled for a reason. There are plenty of other ways to communicate on the game, if you bothered to check them out. The SIC lets you communicate privately or over a public 'chat' feature. We also have cell phones, radios, television and other transmitting devices. Not a social MOO? *laugh* I think it's too damn social half the time. You again say there's only a few people connected. Perhaps you're used to 100s of people? Perhaps you don't know that players can be invisible from our @who and not everyone appears on 'who'. Perhaps you've only logged on at times when nobody's been around.

Empty? Where have you been exactly? Yes there are many empty rooms, but that's common in MANY, MANY places. I can't believe that in the 2 days and however many you were on as a guest that you were able to explore every single place in the MOO. If you're looking for MYST, then this isn't the place for you. Puzzles would fit into the plot/storyline area. Figure out what's going on and big things could happen for your character.

Finally, your position on us being so anti-PK. That's not entirely true. We do dislike players running around killing anyone they see for no reason at all. They're usually dealt with by the players anyway. A killer player is NOT against the rules and we have no problems with them at all. Since most players will get themselves a clone, then PK isn't the easiest thing to do.

So, I think that covers about everything. Not a great score? You're right. I give you a pretty bad score for posting about a lot of things that you haven't had time to experience or learn about. Perhaps the place you come from is a bit "simpler" and the players are baby-fed "stuff to do". You want stuff to do on SD, then you go and seek it out or make it yourself. I've been here for almost 3 years making "stuff to do" for the players, so I know for a fact there's things to do.

I'd love to know what kind of places you're used to and what you're comparing SD, and even CS, to. I'd also like to say that there's plenty of shit to do on CS as well. I played there for a good five years and always had things to do.

I'm not usually someone to put down another person, but the fact that this topic was started by someone who couldn't even figure out their character was naked when they started playing says an awful lot to me.  The day I started on this moo was my first time ever playing in such a setting and even _I_ with my lack of knowledge managed to figure out I needed to dress my character.


Enough from me.

By the looks of your little website, it seems as if you're comparing Sindome and CS to Ultima Online and if that's the case I feel as if I've just wasted all my time typing up my previous post… or perhaps not cause if you are in fact comparing us to UO then you really need some insight into how different the places are and comparing the two is complete nonsense.
Nothing to do? No toys for you to lewt from stupid, unsuspecting NPCs and newbies? �No puzzles? No PC death? Guess you weren't here when Devon walked into the Trix with an entire arsenal, threatening to shoot anyone who even breathed. �Guess you didn't see a Russian mafia man by the name of Chomski get his head blown off in a GM clutterfuck that lasted well over an hour-and-a-half, while players involved were chased by the likes of a modified A/V? Or were you here when Luc tried to find out what the hell an Assembler Unit actually did? Guess you've not noticed the NLM 30 Days ad that's been running nonestop for the past two weeks either, eh? �Hell, I guess you didn't even see some poor Chinese fuck by the name of Hakam beat a Skutter drone senslessly with a broom, while WJF officers tried to calm his ass down? �You weren't even here when Casey, a longtime player and an IC Judge decided to off himself, and his insueing funeral was trashed by the likes of not one, but TWO fucking gangs. �
Nothing to do here? Shit. �I help MAKE what happens here. I know what goes down, because I'm involved in it on a day to day basis. I am a Game Master. �I make the plots tick, and keep the players interested in taking action. My plottery is integral to what the coders and senior admin work so very hard to produce 24/7, three hundred sixty-five fuckin' days a year. Right now, I don't see any other players complaining. Nor do I see any �reason why a two-day newbie should pass judgment so quickly. Sindome is one of the best damned roleplaying experiences a MOO-goer will ever experience, but running the gauntlet takes time. �Ask any regular player, and they'll tell you Sindome takes getting used to. And by all means, two damned days isn't enough. �If you wanna bitch about something, grow some fuckin' chin hair and actually learn something bout what you wanna diss. Otherwise, clap your trap. If you still have a problem with how things go, you've got several choices you can make. �You can come talk to me, and we'll see how quickly things get interesting, or you can take action in game, and let the consequences of what you do dictate the fate of your character, or.. you can run your whiny, no- account- excuse- for- a- roleplayer self back to fucking Ultima Online, or Everquest, or Anarchy Online, and stick that coded, 40- damage bastard sword right up your crackerjack fairy ass!

(Edited by Grim at 6:22 pm on Nov. 22, 2001)

Oh the pressure…

A few people are waiting on my reading of this thread and my response... but what to say, what to do? I can't really add a great deal to the responses that have already been made. Frankly, and with all due respect, your post isn't worth a shit. It's what? A critique? A commentary? Whatever it is, it's based on severe lack of experience in playing the game and a severe failure to understand what SD is about, aims to be and actually is at this time.

Firstly, and perhaps the one thing everyone else failed to mention but that is of prime importace, we ARE in beta. We're not complete. Actually, I don't believe we'll EVER be 'complete', but at some time in the future we'll reach a stage where we're happy to declare ourselves 'open'. For now, we're testing and developing.

PKing, killing, violence, murder, death, kill - It's not, in ANY way discouraged. What is discouraged is -ANY- action, be it killing or otherwise, without IC motive. Killing because you're a lame dickweed who gets a thrill out of exerting textual power over another persons textual avatar, without ANY justification or acknowledgements of the IC enviroment IS discourage. Nothing more, nothing less. Personally the only thing I think we discourage at ANY time is the presence of idiots.

Coded quests/puzzles - The day we begine coding them is the day I hang up my pointy wizards hat and suck on the smoking end of a shotgun. It's not about code, it's about imagination and RP. That's the reason I play/admin here and currently have -NEVER- played a MMORPG. Not one. Nope, I've never even -seen- one being played. They lack RP. They lack inspiration. They lack -everything- I look for in a game. The day I see one that offers -ACTIVE- plot development, EVOLUTION of storyline and some kind of IC enforcement is the day I'll invest and begin to play. Frankly, I don't -WANT- to play against pre-defined puzzles and partake in pre-written 'adventures'.

Normally I'd hate to pass judgement on someone I know nothing about, but since you started it and I'm a great believer in the childish playground method of dispute resolution... Your complaints about Sindome aren't a failure of the game, they're a failure of you. You, like millions of other people, have been led down the spoonfed path of commercial gaming. You're a mindless slave to the 'next big thing'. You don't belong here, I won't cater to your kind, I won't listen to your kind, I don't like your kind. Don't come here spouting unfounded critisisms at something because you don't understand it or can't figure it out. If you've got the balls, sit down and -learn-, otherwise, and again with all due respect, FUCK OFF.

Raph-what-ever-his-name-is's site mildly interests me... Game developement and structure is serious business. In order to create a successful game you have to study what you're creating and the people who'll be playing it. Coding things for the sake of coding them is bad. Coding things that don't cater to the customer base is bad, but the customer base is a vague and fickle entity. It's the game creators job to catch their eye, THEN catch their mind... I'm sure I'd really enjoy reading Raph's site since it seems to study gaming to the depth I'm interested in... sadly, Raph's site appears to be a somewhat directionless meander through Raph's life in general, of which gaming is just a part. Raph has done well making a career from gaming. Raph's creations have been successful. Raph thinks he is an incredibly important and visionary man in the gaming world. Raph has created a website to share his visionary ramblings. Raph is tragically blinded by his own self-importance. Raph bores me. Sorry Raph. I'm sure you're a nice person, but I'm too busy -doing- to sit around discussing.

In many ways I'd like to be like Raph, but in many ways I hope I never am. I'd like to make a career in gaming, I'd like to see a possible commercial future for Sindome, I'd like to shape and touch the world of gaming at a high level... (and yes, I'd like to makes lots of dough while doing it...). But, at the end of the day I still see it as a disease. Commercialism got to Raph... it eats your brain. You lose sight of what really matters... and that is the 'game'.

Play the game. Live the game. Be the game.

I do it for the thrill of 'the game'.

Play Sindome, Live Sindome, Be Sindome.

Oh, hey, this just suddenly struck me on a re-read of the initial post in this thread…

Check out the cyberspere log volume 2,
where you can see a bunch of tough guys come together to gang bang a
newbie. Nice power trip - here's a clue, some people start the game holding
a corpse! I had one when I was standing outside the city immediately after
charcater generation. Anyways A killer who sticks around long enough has
something to do.

Err no. Not only have you shown a complete lack of intelligent gaming, but you're now spouting UTTER BULLSHIT. It is -COMPLETELY- 100% UNDENIABLY UNMISTAKABLY AND DOWNRIGHT IM-FUCKING-POSSIBLE for you to come out of char-gen holding a corpse. Not possible. Can't happen. Doesn't happen. Has NEVER happened.

Now look what you've gone and done… You've changed my perceptions of you from 'misinformed and ignorant' to 'moronic bullshit spouting dick-fer-brains who happens to be misinformed and ignorant'.

Of course, this is all completely irrelevant, the only thing that really matters and the only thing everyone wants to know is... WHY DID THIS IDIOT POST IN THE FIRST PLACE?

I'll love you for ever if you give me an answer.

Please?

Pretty please?

...with a cherry on top?

*mutters*