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- Malakai 15s
- Valentine 9s
c Mephisto 15m Malt doch nicht immer den Teufel an die Wand.
- Kazaf 41s
- Grey0 38m
a Glitch 40s I am the one who puppets.
- Baron17 4s
- coconut 4s
- OPAhostile 1m
- DiamondNine 50s
- Vera 1s youtu.be/wmOw-jplSMk
- Malanth 1s
- crashdown 4m
- Ghostinthekeys 4m
j Johnny 3h New Code Written Nightly. Not a GM.
- Neekly 26s
- Storm 16m
- SacredWest 3h
- Napoleon 2s Bad bish is bad.
- stylo 53m
- attaboy 8s
- Barrien 10m
- Chrissl1983 1m Really enjoying this awesome game to the fullest!
- Azelle 8h
- Cyberpunker 6m
a Cerberus 7h Head Builder & GM when I need to
- jsmith225 4h
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Tattoo Rules in Char Gen

While staff workload is already tremendous, and I can't imagine this to help too much, maybe there should be a small warning somewhere in char-gen about having, or not having, tattoos when you get into the Dome.

I don't know the ruling on this, for sure, myself - but I have seen a lot of immies walk through the Dome with a bunch of ink that they didn't pay to have done.

Pretty much. I had ink on my character from her history and was told I couldn't RP them or have them in my @nakeds.