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- MrWolfSpawn 2s
- Revex 9m
- Kiwi 55s I guess there's always something killing me.
w Dreamer 34s
- Trakel 1m
- Baron17 13s
- RaiyuuGP 3m
- Brozilla 1m
- Plebe 1m
- IcedAmericano 19m
- BCingyou 3s
- GreyWolf 8m
- Grizzly666 10m BEAT THEIR FACE IN.
- RealHumanBean 27s
- Skylis 1m
- deaddragon 2m
- HolyChrome 4s
- Mercury 27s
- Strummer 2m
c Butako 27s Butakooooo the builder. Can she fix it? Eh.
- Baguette 31s thanks, i hate it
- sinedge 4h
- FancyPenguin 2h
- Manywaters 8m
- Varolokkur 1m
- Majere_Draven 2s
- Beepboop 51s
- Vlax 7h
- Tachikoma 14h
- SacredWest 2h Guess What?
j Johnny 4h New Code Written Nightly. Not a GM.
And 24 more hiding and/or disguised
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Thievery Addendum
Automated @idea from in-game

@idea from Trancer

I know this won't get changed immediately if at all, but upon reflection I thought that it might make sense, that being good at Thievery would allow one to be more apt to spot/detec/whatever someone else doing the same. Not enhancing their PCP skill as a whole, just that aspect of it. Just a thought.

It takes one to know one?


That's what I was thinking.