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- SoulTune 1m
- CatharticLullaby 4m
- Rangerkrauser 1s
- Revex 30s
c Mephisto 1m Malt doch nicht immer den Teufel an die Wand.
- Vivvykins 1m
- Damarung 32s
- Jaydon2317 12s
- Roycethe59 3m Ask about me.
w Storm 4m I dabble in the puppeting.
- DiamondNine 8m
- Jameson 4m making the eternal black firmament my side bitch
- Kiwi 1h I guess there's always something killing me.
- Warlord203 1m
- Tequilajoe 29s
- Varolokkur 2s
- FancyPenguin 15m
- Atheran 1h
- Melpothalia 23s That's Mrs. Broken Brain [Bottom Text] to you!
- pfh 1m
- Rabajoie 44m
- Cyberpunker 8s
- Evie 3m
- Cosmic 1m
- BCingyou 10m
- Archer 24s
- arm0r3r 1m
- geoux 5h Yikes!
- Napoleon 8h Bad bish is bad.
- Stiza13 10m
j Johnny 14h New Code Written Nightly. Not a GM.
- Brozilla 10m
And 26 more hiding and/or disguised
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Thievery Addendum
Automated @idea from in-game

@idea from Trancer

I know this won't get changed immediately if at all, but upon reflection I thought that it might make sense, that being good at Thievery would allow one to be more apt to spot/detec/whatever someone else doing the same. Not enhancing their PCP skill as a whole, just that aspect of it. Just a thought.

It takes one to know one?


That's what I was thinking.