Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- ZaCyril 53s youtu.be/c9JNp6kdKqU
- Gunnar 30s
- zeezenfrozen 32s
- VeteranGerald 4s
- Atheran 22s
- Something_Wicked 56m
- Dystopia2102 1m
- hex37 1m
- BigLammo 2m
- Btracker 46s
- Sabess 2m
- Euclid 3s
- JakeyBoy 2h
- MrJDucky2 2h
- Fogchild1 22m
- Wonderland 4m
a Mench 1h Doing a bit of everything.
- ReeferMadness 7h May the bridges I burn light the way.
And 18 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Use of wrecks
mix style fortifications

Wrecks exist as objects in game. They have sizes and weights as part of them already.

I'd like to see them useable for a couple of things.

First, barricades! I would love to see wrecks useable to barricade an exit against vehicles. If a wreck is in a room with a vehicle capable of towing, an operator with the proper skills could barricade or un-barricade a direction to prevent vehicle traffic from moving that way.

The second is as cover. This would allow people to hide in or behind a wreck to offer protection from being attacked, and may lead to some benny-hill style shenanigans as people take cover until their opponent reloads.

+1
I like this idea, and think it would be good if taking cover worked against adjacent room/sniper shots, but not too well against people in the same block as you.