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- RealHumanBean 3m
- Rokalfreelight 1m
- Strummer 8s
- Jade1202 7m
- karate 3m
- KitchenSink 3m
- Jericho 2s
- Jonquille 2m
- Perseus 48m
- Mercury 2m
- deaddragon 44s
- Selly 2s
- Brozilla 4m
- Plebe 6s
- Manywaters 4m youtu.be/YJp8W7FQ6FQ
c Butako 5m Butakooooo the builder. Can she fix it? Eh.
w Dreamer 2m
- Skylis 27m
- GreyWolf 17s
j Johnny 3h New Code Written Nightly. Not a GM.
- BCingyou 27s
- Baguette 1h thanks, i hate it
- Seir 4h
- Evie 1h
- Beepboop 20s
- hello_marmalade 19h
And 20 more hiding and/or disguised
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Vision flags through windows.
He's where, exactly?

When there's a window in a room, you can see player characters move in and out of the rooms it views into. However, when you're busy doing things, or maybe just tired, it's sometimes hard to tell what's happening through a window, and what's happening in the room you're sitting in, leading to unfortunate things like jumping out of your skin when a character appears to walk through a locked door, and past you further inside, only to realize after searching that you missed the "through the window" flag in front of that action being performed.

I think it might be helpful to flag when something happens through a window in a more notable way, so you can't confuse something happening outside for something happening inside. Something as simple as making "Through the window" a different color would do.