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- Warlord203 4m
- Stink 5s
- Supermarket 19s Chute her! Chute heeeer!
- dwtm 2m
- Jade1202 5m
a Glitch 2m I am the one who puppets.
- Tayalex 9m
- Malakai 8m
- DiamondNine 4s
- fujiyamyam 1m
- Halyon 1m
- Diani 4s sketchy girls and lipstick boys 0/
- Vivvykins 3m
- Baron17 13s
- Baguette 1h ye boi
- NovaQuinn 28m
- whatislove00 2h
- arm0r3r 9s
- Marioanius 3s Hamilton wrote, the other 51!
- Cyberpunker 14s
- Roycethe59 43s Ask about me.
w Storm 1m I dabble in the puppeting.
- Stiza13 15s
- RheaGhe 28s Something about butts.
- pfh 2m
- Damarung 22s
- Rangerkrauser 5s
- Brozilla 3h
- Cosmic 28m
- Majere_Draven 10s
- Napoleon 1m Bad bish is bad.
j Johnny 3h New Code Written Nightly. Not a GM.
- FancyPenguin 35s
j Kwisatz 1d Definitely not a GM.
And 28 more hiding and/or disguised
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Vision flags through windows.
He's where, exactly?

When there's a window in a room, you can see player characters move in and out of the rooms it views into. However, when you're busy doing things, or maybe just tired, it's sometimes hard to tell what's happening through a window, and what's happening in the room you're sitting in, leading to unfortunate things like jumping out of your skin when a character appears to walk through a locked door, and past you further inside, only to realize after searching that you missed the "through the window" flag in front of that action being performed.

I think it might be helpful to flag when something happens through a window in a more notable way, so you can't confuse something happening outside for something happening inside. Something as simple as making "Through the window" a different color would do.