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- br85 2m
- Barrien 4m
- DorneZacar 32s
- SacredWest 5m Guess What?
- Kisaki 3s Do Re Mi, I Love You
- RealHumanBean 26s
- Fire 36m
- NovaQuinn 14m
- hello_marmalade 4m
j Fengshui 2m <- My Book
- jliyana 49s
- Brozilla 28m
- TheMadPug 28s
- Strummer 1m
- FairyBlue 32s
j Johnny 1h New Code Written Nightly. Not a GM.
w Mobius 14s
- Supermarket 4m + U like, my hair? Gee thanks. Just bought it. +
- HolyChrome 1m
- Dashiva 27s
- Lena 52s Yippee Ki-Yay
- Jade1202 53s
- Divinity 44s
- Tulasam 4m
- Varolokkur 8m
- Majere_Draven 2s Hi.
- Baguette 3h ye boi
w Dreamer 15m
- pfh 1m
- Grey0 2m
- Evie 13m
- Seir 4h
And 19 more hiding and/or disguised
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Vision flags through windows.
He's where, exactly?

When there's a window in a room, you can see player characters move in and out of the rooms it views into. However, when you're busy doing things, or maybe just tired, it's sometimes hard to tell what's happening through a window, and what's happening in the room you're sitting in, leading to unfortunate things like jumping out of your skin when a character appears to walk through a locked door, and past you further inside, only to realize after searching that you missed the "through the window" flag in front of that action being performed.

I think it might be helpful to flag when something happens through a window in a more notable way, so you can't confuse something happening outside for something happening inside. Something as simple as making "Through the window" a different color would do.