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- FancyPenguin 11m
- ComradeNitro 13m
- Supermarket 5m Chute her! Chute heeeer!
- KRPNGDEATH 8m
- WHYTENINJA96 35s youtu.be/nx3KD9Xo1fg
- Jade1202 2s
- Stiza13 2m
- Java 12s
- arm0r3r 49s
- memedeckdealer 2m
- Kisaki 9s Do Re Mi, I Love You
- UnironicIrony 3m
- Barrien 24m
- Malakai 11s
w Storm 22m I dabble in the puppeting.
- UnlimitedCuriosity 47s
- Varolokkur 1h
- Atheran 7m
- DiamondNine 19s
- Constantdisplay 10m https://youtu.be/wy4C9am_gPU BOPPING
- SacredWest 3m
- Cosmic 2m
- Grey0 10m
- Evie 28s
- Baguette 9m ye boi
- Damarung 2s
- Geist 1h
- Warlord203 7m
- pfh 2m
- TheRed_Comet 5m
j Johnny 23h New Code Written Nightly. Not a GM.
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Walking
Automated @idea from in-game

@idea from Ari

Why not have a message telling people when someone starts heading towards an exit. Its not like they are going to just up and disappear. Something like: Ari moves towards the west.

Just adds a bit more feel to it.

Tsk tsk tsk... you should know better. Thats what Emotes are for! I for one always do an entrance emote and an exit emote most of the time. Unless i'm in a hurry, but then my characters state of urgency is normally noted in another Emote.  And isn't the current exit message something like %N makes %h way to the $l anyway?

so HAH! How dya like DEM apples?!

Agreed, in most situations an emote will suffice.  if the world was perfect, emotes would always suffice.  Even when your in a hurry.  And if you're in a hurry you can always use the 'charge (direction)' command.  That way when you enter the next room, it's -like- an entrance pose.