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- Hivemind 10m
- Veleth 1m Vampires don't sparkle.
- Chiara 59s
- Enven 4m
- GoldenRatio 1s
- QueenZombean 1s Singing the song that doesn't end, yes it goes...
- Jengris 17m
- Sivartas 7m
- baewulf 11m
- Fogchild1 4s
- NightHollow 3h
j Fengshui 3h
- AdamBlue9000 1m Rolling 526d6 damage against both of us.
- Emily 18m I lost myself, in the dark charade.
- Komira 6h
- Diamond 19s After Winter, must come Spring.
- Rillem 8m Why's the weed always gone?
- adrognik 2m
- zxq 11m
a Mench 10m Doing a bit of everything.
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Weather interaction with items.

Just a thought, if you drop a cigarette by accident after you burnt yourself while it's storming, there should be a chance of the cigarette becoming too soggy to smoke, or when you accidentally drop a cigarette on snow. Just a minor, yet realistic thing.

Any other weather interaction with items you'd like to suggest?

I want to be able to shock myself to death when reviving someone in pouring rain because I was too stupid to move them somewhere dry first
Cig smoking in the rain unless you have an umbrella--yeah. I see that as realistic. Heavy snow as well?
Why not just a chance to even slip and fall in the rain/ice if there is a puddle/ice patch in the room? After all, your character is an object codedly...
We should be able to ice skate on ice puddles as well. Tiny Michelle Kwans spinning effortlessly with enough artistry