Existing players used to logging in with their character name and moo password must signup for a website account.
- Pladdicus 50s uh
- hex 13m
- BlackSoul 3m
- PsycoticCone 39s
- Coolguydude 15s
- Rillem 3m Make it personal.
a Mench 8m Doing a bit of everything.
- Wulf 58s
- Crooknose 42m
- whatislove 1m get big
- Vanashis 2m
- Sivartas 1h
- Fay 39m
- Raven 3h I lost myself, in the dark charade.
- zxq 9s Tools: https://ansicolortool.neocities.org
- Yizhi 6m
And 31 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Which area needs the most love?
Discussion of the current poll

In an XOOC discussion, the current poll results were being discussed. I pointed out I didn't know what the announced proposed changes were, and was pointed to the June 2017 townhall. In suggesting a list be made, I was volunteered, so here is that list!

Here is a link to the townhall: http://www.sindome.org/sd-townhall-june-2017.html

The purpose of this list and discussion is to help people make an informed choice on the poll. Please point out any mistakes I made in compiling it.

Topside

- No publicly announced changes

Badlands

- Additional cultural quarters

- Multiple new locations

- New items

- New creatures

- New type of underground movement and threat

- Plans to develop economy

- Smuggling

Space

- Additional cultural quarters

- Completion of FreeSky

- Additional new location

- New way to make chy in space

- Unique products and activities that only exist in space

- New creatures for Kashflo arena

- Getting the Labyrinth operational

- New generation of affordable space-specific transportation

Factions

- No publicly announced changes

The one thought I've had when it comes to world expansion is player density. I'm sure that the masters of the game are already thinking of this but I figured I'd put my thoughts down anyways.

The thing is that Sindome is already a massive game. There are so many places to be. More than any one of us realizes I am sure. My main concern with expansion is that as more areas become available or attractive, the more our limited number of players spreads out and this may reduce the number of random encounters one has with other players.

I don't know what the ideal density might be or how desirable these chance encounters are but I just want to throw this thought out there. From my limited perspective I prefer greater player density and more life brought to what we already have.

Regardless, I look forward to what you all come up with. Thanks!