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- F9DFCQ 2m
- Burgerwolf 2m PANCAKES
- SolBrother 2m
- Sivartas 2m
- Veleth 3m
- Rillem 3m Why's the weed always gone?
- baewulf 1m
- SomeGuy 34s
- AdamBlue9000 2m Rolling 526d6 damage against both of us.
a Mench 1h Doing a bit of everything.
- zxq 1m
- Fogchild1 41s
- Hivemind 2s
- adrognik 1s
j Fengshui 1h
- Diamond 17s After Winter, must come Spring.
- NightHollow 9h
And 25 more hiding and/or disguised

Which area needs the most love?
Discussion of the current poll

In an XOOC discussion, the current poll results were being discussed. I pointed out I didn't know what the announced proposed changes were, and was pointed to the June 2017 townhall. In suggesting a list be made, I was volunteered, so here is that list!

Here is a link to the townhall: http://www.sindome.org/sd-townhall-june-2017.html

The purpose of this list and discussion is to help people make an informed choice on the poll. Please point out any mistakes I made in compiling it.

Topside

- No publicly announced changes

Badlands

- Additional cultural quarters

- Multiple new locations

- New items

- New creatures

- New type of underground movement and threat

- Plans to develop economy

- Smuggling

Space

- Additional cultural quarters

- Completion of FreeSky

- Additional new location

- New way to make chy in space

- Unique products and activities that only exist in space

- New creatures for Kashflo arena

- Getting the Labyrinth operational

- New generation of affordable space-specific transportation

Factions

- No publicly announced changes

The one thought I've had when it comes to world expansion is player density. I'm sure that the masters of the game are already thinking of this but I figured I'd put my thoughts down anyways.

The thing is that Sindome is already a massive game. There are so many places to be. More than any one of us realizes I am sure. My main concern with expansion is that as more areas become available or attractive, the more our limited number of players spreads out and this may reduce the number of random encounters one has with other players.

I don't know what the ideal density might be or how desirable these chance encounters are but I just want to throw this thought out there. From my limited perspective I prefer greater player density and more life brought to what we already have.

Regardless, I look forward to what you all come up with. Thanks!