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[May '22] Improvements & Bug Fixes
Rolling update thread

GOJIRA BUG SUBMISSION

I kicked Jira and it is running again.

ANOTHER VEHICLE BALANCE PASS

A few vehicles were rebalanced that had been missed before. This did not affect the auction tonight. Parts were adjusted, prices, and seating for these vehicles.

SPRAYPAINT ADJUSTABLE

Spraypaint now has a 'press' verb and can be adjusted to any other color on the fly.

WSB REGISTER FIXED

You can register people to your corporate bank accounts now.

CHEMISTRY REWORK

Drugs batches can no longer be ruined by failing to log in at a specific time. Instead the entire system has been rewritten so that you can tend it every so many hours. When you tend it, you get a portion of the total drugs that would have been produced.

Failing to miss a tend time has no negative consequences other than just missing a batch you could have gained.

When the batch has run its full course, it is cleaned up so you can run a new batch.

IMMIGRAITON GATE FIXED

It will no longer stop people with things like anti-missile systems, which are legal.

ADJUSTED FREEZER SPACE

Biotech fridges now hold 3x more and a larger freezer that can store 3x of that new value has also been added to the game.

CARTONS

Fixer cartons, when open and looked at, now tell you their contents.

FIXER TERMINALS

Syndicates now have fixer terminals and the quote/order/buy/delivery process has been completely automated. This takes into account fixer ranks, illegal items, total business done, and also adds some metrics.

The biggest part of this is that it completely eliminates needs for these puppets and removes human error. Goodbye, pointless puppets.

LEASED FIXER TERMINALS

More fixer terminals have been added to neon sun, foxtrot, and the armory. These are much more limited than the other fixer terminals in selection and cannot be used for illicit items.

DISPLAY ORDERS ON FIXER TERMS

Fixer terminals now have an option to display all current pending orders, and when they'll be delivered at.

FIXER SECURITY

Fixer terminals are now locked by employment codes, so unauthorized users cannot use them.

CYBER NAKED MSG SYSTEM V3

I've created ANOTHER attempt at cyberware naked messages, this time leveraging some of Toast's features. This new data structure better supports handling mismatched limbs and pluralization so the language flows even better than the old version. And is also hopefully a little more intuitive to use. Special thank you to Tangerine for doing the grunt work of adjusting the existing messages to this new system.

Cyberware @design systems do not currently use this system, but for the time being both systems are coexisting. The plan will be to eventually recode @design and have it use this new system.

ANTIGENICS

Antigenics have been released which nullify and destroy nanogenics.

ITEM BUYING NPCS

You can no longer sell an item to an NPC that they normally want, but that they are not actively looking for because they already have one.

This was a bug. All of you that were doing this, IE: selling a cricket bat to a ganger who didn't want a cricket bat but whom would still buy it because of this bug, should have known better and NOT been training PCs to do this. Be better, please.

MOVEMENT RACE CONDITION FIXED

This bug affects no one or anything. I fixed a bug where sometimes while moving a memento would be recycled, which would produce a traceback. Now it checks after the movement suspend that the object still exists.

I was just tired of seeing the traceback.

GUNS RENAME

Most guns in game have been renamed and redescribed. The descriptions improve in quality and construction as the weapons get better. Thanks to Voodoo for writing the corp lores, names, and descriptions.

More may be renamed in the future. This eliminates many real-world names from guns, and removes the weird thing where in a hundred years in the future we use exclusively old guns.

This is a retcon.

If you weapon spec'd into a gun, open a service request to have it reset.

(Edited by MirageGM at 2:45 pm on 5/23/2022)

FIXER KIOSKS UPDATED

Fixed a bug where orders weren't being delivered. I don't actually know what the bug is so I just recoded it from scratch. Seems to work now.

WEATHER FIXED

Fixed a race condition that was somehow enabling weather to run multiple times.

EMOTES ACTION LOCKED

If you aren't able to speak, you also now cannot do socials.

UNDID PREVIOUS CHANGE

You can emote while unable to speak again. I found a better way to achieve what I was trying to do.

RESTARTING STALLED AIRCRAFT

I've addressed the issue where a aircraft that has stalled still falls after being restarted. When you start the aircraft, it will check if its falling and clear that state if the vehicle hasn't otherwise lost the ability to stay in flight.

CHESS BOARD ARRANGEMENT

We previously had the queens and kings inverted in chessboards; this has been fixed so that the chessboard is in the proper arrangement.

SKILLSOFT REJECTION

It is no longer possible to insert a skillchip if it intersects with a skill granted by another skillchip.

UNINSTALLING FURNITURE

Can no longer be done if an admin installed the furniture. This should make it a lot clearer what can / can not be taken.

SIC AND POSE-ECHO REMOVED FROM TRANSCODER

Pose echo is OOC, and SIC is mentally only, so either of those appearing in transcoder feeds didn't make much sense mechanically. They're both filtered out now.

THOUGHT REMOVED FROM TRANSCODER

Thoughts no longer transmit to transcoder chips.

MESSAGING ON WEIGHT BENCHES

There was a message that suggested that the weight benches used pounds, but it uses kilos; it has been fixed.

SKILLSOFT SLOT CODE GENERIFIED

This change should have no effect on your skillsofts, but I have updated the slot/unslot code to be generic to support slotting things into other things. Nothing else is using this system yet, and again there should be no regressions.

If you see something weird, say something. Should be fine, though.