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[Nov 2019] Improvements & Bug Fixes
Rolling thread of all updates and bug fixes in November

IMAGE ENHANCEMENT / LANA VISION

There was a bug where anyone with vision-altering chrome such as Image Enhancement for their eyes, or vision-altering drugs such as lana, were passing their effects on to others. This included times when the person was driving(all passengers got driver's vision while moving), and eyepod cameras (while using 'focus on xxx').

This has been fixed, chrome and lana-vision will no longer be seen by people who shouldn't be seeing it.

MEMENTO NPCS NO LONGER RETIRE IN COMBAT

There was an issue where an unpuppeted memento NPC retired mid-combat. I've fixed this so that NPCs won't attempt to retire while in combat.

DRUG WITHDRAWAL SCRIPT CANCELATION

Fixed a bug where a drug withdrawal script that was done but didn't have its reference cleaned up from the player would attempt to be canceled resulting in a traceback.

VENDING MACHINES

U-Vend got what U-Need and been asking for. Inquire ICly for more information.

PLAY TIPS

You will now correctly see play tips for each of your characters. Previously, there was a bug preventing play tips from triggering for a new character if the player had played previously for 2 years time.

The bug has been fixed so that each character can earn the play tips for the first 2 years of your character lifetime. After 2 years, you won't get spammed with them. :)

AIMING AND NEWBIE PK IMMUNITY

Aiming is a hostile action that stops people from moving / taking certain actions. Newbie PK immunity meant that someone who was being aimed at didn't have many options while being aimed at by a newbie, and it was possible for combat to happen without removing PK immunity as well due to aiming.

Aiming now removes PK immunity when someone does it.

CRED CHIPS AND PERMING

You can no longer use a permed character's cred chip to access a new character's bank account. A new character starts without an account and it makes no sense for the cred chip of their previous, permed character to be automagically linked to the new account they just opened.

PUSH IN ELEVATORS

You can no longer use the 'push' command all by itself in elevators. You have to 'push something'.

DEFACEMENT WHEN THERE ARE MULTIPLES

If there are multiple things in a room that can be defaced, like two or more cameras, you can now target them appropriately using 'deface first cam with spray'.

CORPSE DEFACEMENT WITH SPRAY PAINT

You can now 'deface corpse with spray' to deface a corpse with spray paint. This will let you tag a corpse. Great for gangers and solos that want to leave a message! This also has the effect of obfuscating certain nakeds, thereby making forensics slightly more important during investigations.

CLEAN WITH SOLVENT WHEN THERE ARE MULTIPLES

You can now clean something when multiples of the same name exist (like multiple cameras).

DEFACE VEHICLES WITH GRAFFITI

You can now deface vehicles with graffiti using the deface command.

CLEAN VEHICLES WITH GRAFFITI

You can now use solvent to clean vehicles with solvent. This requires skill. Same as cleaning other defacements.

All of these changes apply to motorcycles as well.

ZIPPOS AND FLUID / HOLDING

Zippos are no longer magical infinite lighters, and now obey normal refillable lighter rules. Additionally, they must now be held in order to be used, instead of being able to use them from your inventory.

PHOTOS OF CORPSES CAPTURE NAKEDS & GRAFFITI

Photos of corpses will now capture nakeds and graffiti. This is NOT a retroactive change, meaning only new photos will support this.

XTO & XMO TOWARD ALIASES ON OOC

Seems folks have been using 'xto a' or 'xmo a' or 'xto ' to see if folks are online or to get a list of folks who are on a channel to avoid @invis on @who.

'xto a' or 'xto b' has been disabled for non-admin.

'xto ' still works and says the alias is not on the channel.

However, both of these now notify the admin that the command has been used. If we see people doing this to avoid @who invis, we will start celling folks.

BOUNTIES ON PERMED CHARACTERS

These already pruned routinely.

BOUNTIES PLACED BY INACTIVE SICS

If you register as an agent, it uses your SIC. Meaning you could technically get a SIC rip and not be dead and need to re-register with your new SIC. Or someone could rip your SIC and cancel your bounties. This was already the case.

However, if a SIC is inactive for a period of time (it has been ripped, the person who had it is dead) the bounties placed with that SIC will be pruned after a bit.

AGENTS WITH INACTIVE SICS

If you get a rip and your SIC goes inactive for a period of time (not saying how long) the bounty system will remove you as an agent. This will also cancel all your bounties.

DEBT BOUNTIES

When you don't pay your loans you get added to the bounty terminal. For a 5k loan (paying back 6) it was putting you in for 1k. This has been updated to be 50% of the loan, so if you took out a 5k loan and were paying by 6k, you'll now get a bounty of 3k instead of 1k.

LOANSHARKS & SIC

Loansharks will now not give you a loan if you do not have a SIC.

LOANSHARKS & PAYDATA

Loansharks now capture your SIC and description and use it to monitor you during your time in debt to them.

LOANSHARKS & BOUNTIES

Loansharks have been passing along bounties to the bounty agencies when someone does not pay. This was a bit meta. It is much improved now.

1. Your description is passed

2. Your SIC id is passed

3. Your SIC alias is passed

4. Your GIVEN NAME (the name you gave to the city when you entered or got your SIC) is passed.

No more 'character name' being passed.

This should make the system much less meta. This is not a retroactive change, meaning old bounties will still show the meta-ish info, while new debts that turn into bounties will not.

HELP FILES UPDATED IN NOVEMBER

deface *Last Updated: 11/23/19 by Fengshui*

painting *Last Updated: 11/23/19 by Fengshui*

dcd *Last Updated: 11/23/19 by Fengshui*

help *Last Updated: 11/25/19 by Mench*

tattoo *Last Updated: 11/25/19 by Mench*