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- Smurfed 18s
- Ironmanticore 47s
- Selly 7s
- HolyChrome 15s
- admiralsnaccbarr 10m
- DMODP 5m
- RealHumanBean 2s
- Mercury 6s
- Napoleon 45s PORN PUPPETS
- Hippo 12m
- NovaQuinn 37m
- Dawnshot 8m
- Adriane 31s @invis isn't the biz!
- InventorPaige 1m Any Geeks or Gamers in this crowd?
- Pavane 1m
- Jade1202 27s
- eggsaresides 1s
- Baron17 10m
- RheaGhe 39s Did someone say, MOOSEX?!
- VelvetGentleman 11s
- pfh 18m Are you the guy? Are you the GUY?
- Jericho 5s
- Dani 12s Super cool EMT anime grill
- Majere_Draven 1m
- deaddragon 3m
- Price 7m
- hello_marmalade 3h
- Baguette 14s thanks, i hate it
- melonwater1223 13h
j Johnny 1d New Code Written Nightly. Not a GM.
- Brozilla 11h
And 35 more hiding and/or disguised
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@ooc disabled for some rooms
Dyanmic rooms...

So, some rooms are generated when you enter them, or at random times. Like the markets and the badlands. This is great. It means we don't have 1,000,000 rooms sitting around.

However, what isn't good is that if you go @ooc from one of these rooms, the game will see the room is empty and recycle it, then you return and are in a recycled room object in a recycling bin floating in MOO nothingness.

We've blocked @ooc from these rooms. So don't plan on going @ooc from the middle of the badlands, or a market.

I found a bug! Yay me!