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- Mory 1m
- Baron17 53s
- Coris5271 1s
- ZaCyril 2m
- DorneZacar 1m
- BlazingCoconut 10s
- adamdenton930 8m Such is life.
- Razmo 3m
- Supermarket 1m
- Archer 1h
- Skinofstevejobs 42s
- Varolokkur 30s
- HolyChrome 5s
- HottFoxx 1m
- Jade1202 1m
- pfh 1h
- Mercury 17s
- Evie 4s
- Dashiva 39s
j Kwisatz 6h Definitely not a GM.
a Cerberus 2h Head Builder & GM when I need to
- Seir 13s
- Hippo 4s
- Dani 1s
- floored 14m How do I reach these keeeeeeeedz.
- Barrien 29s
- 0x1mm 20s
j Johnny 5h New Code Written Nightly. Not a GM.
And 26 more hiding and/or disguised
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@ooc disabled for some rooms
Dyanmic rooms...

So, some rooms are generated when you enter them, or at random times. Like the markets and the badlands. This is great. It means we don't have 1,000,000 rooms sitting around.

However, what isn't good is that if you go @ooc from one of these rooms, the game will see the room is empty and recycle it, then you return and are in a recycled room object in a recycling bin floating in MOO nothingness.

We've blocked @ooc from these rooms. So don't plan on going @ooc from the middle of the badlands, or a market.

I found a bug! Yay me!