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- NovaQuinn 9s
- gssmr 52s
- Jeannisti 13s
- Valentine 18m
- DiamondNine 9m
- Malakai 3s
- JodeneSparks 1s
- RealHumanBean 3m Something?
- Baron17 6s
- villa 15s
- SacredWest 18m
- Napoleon 2m Bad bish is bad.
- Jameson 1h making the eternal black firmament my side bitch
- vantablack 2m
- Luck 19m
- Lycanthorph 14s
- Ostheim 9m
- Neekly 54s
- Selly 6m
- Atheran 34s
- waddlerafter 4s
- Storm 10m
- Speccy 34s
- stylo 22s
- Stingray 46m
- Malanth 29s
- whatislove00 4s youtu.be/Jj4nJ1YEAp4
- Baguette 2m ye boi
- Chrissl1983 10s Really enjoying this awesome game to the fullest!
- FancyPenguin 5m
- Evie 3s
- Azelle 30m
a Cerberus 10m Head Builder & GM when I need to
a Glitch 19h I am the one who puppets.
- Dorn 16m https://www.youtube.com/watch?v=7OUqUiZQxs4
- Sevencolor 3h
- jsmith225 2h
j Johnny 2h New Code Written Nightly. Not a GM.
And 31 more hiding and/or disguised
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@ooc disabled for some rooms
Dyanmic rooms...

So, some rooms are generated when you enter them, or at random times. Like the markets and the badlands. This is great. It means we don't have 1,000,000 rooms sitting around.

However, what isn't good is that if you go @ooc from one of these rooms, the game will see the room is empty and recycle it, then you return and are in a recycled room object in a recycling bin floating in MOO nothingness.

We've blocked @ooc from these rooms. So don't plan on going @ooc from the middle of the badlands, or a market.

I found a bug! Yay me!