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- Warlord203 13s
- Rangerkrauser 33s youtu.be/FTb97wTsK9g
- Varolokkur 2m
- BCingyou 11m
- Supermarket 21m Chute her! Chute heeeer!
- Cainite313 25m https://www.youtube.com/watch?v=rtbct2jzLBU&feature=share
- Baron17 1m
- MrJDucky2 4s I'm actually a Duck in real life. Honest <3
- Mench 6m I do Facebook and Website stuff.
w Storm 11m I dabble in the puppeting.
- NovaQuinn 2m
- Vivvykins 48m
- HottFoxx 3m youtu.be/D-xCvjK8Lds
- Imp 5m
- Straights 3m
- Archer 16m
- Fire 2m https://i.imgur.com/CF2ywFy.jpg
- CatharticLullaby 52s
- FairyBlue 1m
- Cs6477 2h
- pfh 54s
- Majere_Draven 12m
- PseudoStoic 10m
- Jade1202 20s
- Ichiro 1h
j Johnny 5h New Code Written Nightly. Not a GM.
And 24 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@ooc disabled for some rooms
Dyanmic rooms...

So, some rooms are generated when you enter them, or at random times. Like the markets and the badlands. This is great. It means we don't have 1,000,000 rooms sitting around.

However, what isn't good is that if you go @ooc from one of these rooms, the game will see the room is empty and recycle it, then you return and are in a recycled room object in a recycling bin floating in MOO nothingness.

We've blocked @ooc from these rooms. So don't plan on going @ooc from the middle of the badlands, or a market.

I found a bug! Yay me!