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- Atheran 3m
- Rangerkrauser 13s youtu.be/FTb97wTsK9g
- Baron17 1s
- NovaQuinn 56s
c Butako 16s Butakooooo the builder. Can she fix it? Eh.
- Napoleon 5m Bad bish is bad.
- Fire 3s https://i.imgur.com/CF2ywFy.jpg
- Vandergrift 2m
- Selly 1h
- Diani 48s sketchy girls and lipstick boys 0/
- Roycethe59 5s Ask about me.
- CatharticLullaby 3s
j Johnny 11m New Code Written Nightly. Not a GM.
- Warlord203 10m
- Hippo 41s
- styloh 3h
- Straights 0s
w Storm 23s I dabble in the puppeting.
- Jade1202 36s
- geoux 1h Yikes!
- Archer 7s
- Supermarket 10m Chute her! Chute heeeer!
- pfh 55m
- Tayalex 8s
- ComradeNitro 4m
- Rhex 4h
- Brozilla 3h
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@ooc disabled for some rooms
Dyanmic rooms...

So, some rooms are generated when you enter them, or at random times. Like the markets and the badlands. This is great. It means we don't have 1,000,000 rooms sitting around.

However, what isn't good is that if you go @ooc from one of these rooms, the game will see the room is empty and recycle it, then you return and are in a recycled room object in a recycling bin floating in MOO nothingness.

We've blocked @ooc from these rooms. So don't plan on going @ooc from the middle of the badlands, or a market.

I found a bug! Yay me!