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- Lukas 29s
- Sam_Guest 3m [The Drome]
- Grey0 17m
- Brozilla 4m
- Oberst 25m
- Echoes 6m
- ComradeNitro 45m
- Atheran 17s
- MrJDucky2 8m I'm actually a Duck in real life. Honest <3
- Mench 1s I do Facebook and Website stuff.
j Johnny 51m New Code Written Nightly. Not a GM.
- NovaQuinn 2s
- JMo 0s I said I know. Everybody funny. Now you funny too.
- Ghostinthekeys 6m
- BSDGuy 2m
- Scarlyt 11m <3 <3 <3 The admins are the bestest! <3 <3 <3
- Cyberpunker 1m
- Rapidvalj 1h
- KalaniPup 14m
- Baguette 1m ye boi
- Jeannisti 39m
- Storm 15s
- Dashiva 4s
- Archer 3s
- FancyPenguin 2m
c Mephisto 3m Malt doch nicht immer den Teufel an die Wand.
- Dumpster 13m
- Ebos 1s
- Lofi 10h
- crashdown 12m
- jsmith225 12h
- geoux 6m
- PriceCheck 1m
- SacredWest 4m
a Cerberus 13h Head Builder & GM when I need to
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

2013 New Features and Bug Fixes
Slither - 2013

I've fixed numerous bugs -- and closed numerous others. To many to list. However -- the big ones:

Bugs:

Grappling hooks should no longer send you to nowhere randomly.

New Features:

Xo5 Enviromental suits will now offer you more (not complete) protection from dehydration in the badlands.

You can no longer spam sleaze.

You can no longer spam shove off

Loan sharks will no longer loan you money while shrouded.

Doctors will no longer stop your bleeding automatically -- if they aren't in the clinic room when you enter.

If someone is dead, but not yet a corpse, you can now shove them off a rooftop edge without them magically dodging.

Smell previously did not work on shrouded people. It now does.

Pickpocket previously did not work on disguised folk -- it now does.