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- Bonehead 57s
- Nyarlabrothep 1m
- Bear 16s
- Tadrakyn 14m
- Sly 32s
- Izzyneko 3m
- GioGio 39m
- BubbleKangaroo 1m
- BlaDed_Cloud 12s
- RailyDoutine 3m
- HolyChrome 8s
- meowlorde 1m
- Baguette 1h bitchmade
c MirageGM 35m The original cryptid.
- bitMuse 22s
- Mori 41m
- Wonderland 50s
- VermilionGrin 8s
- Kisaki 6m Do-Re-Mi, I-Love-You...Kazu-oops
- Varolokkur 1m
- BlazingCoconut 36s
- CookieJarvis 17m
- GrimButterCat 33s
- Ricardo 5m Ice skating uphill
- Laerad 14s
- Cortlyn1211 19s
- UnhappyCupcake 21m
- Succuboi 0s
- SacredWest 5m
- ragingcunt 17m that's not very cyperpunk of you
- Andromeda 4m
- Something_Wicked 26s
- FullDaDead 1h
- TofuShark 18s
- Rhea 24s
- MrFye 4s
- fopsy 1m
j Fengshui 4h <- My Book
- Tax 4h
j Johnny 1m New Code Written Nightly. Not a GM.
- Paullove 24m
And 31 more hiding and/or disguised
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Allow me to pour you a drink.
Real space cowboys drink Space Rum

Bottles of Liquor now have a new command. POUR

pour bottle with counter/kitchenette/bar will now produce a glass of that liquor.

I'm also adding in several new kinds of cheap and expensive liquors today and will be placing them around the MOO.

We're adding cheap/expensive versions of;







Thanks to Meph for coding up the verb.

hell yes
No more taking large swigs from bottles like alcoholics. Hooray.
A question on behalf of the bar-tending players in Sindome. Should we assume we've been able to sell these new drinks all along (or bottled versions in the case of some) or are we just going to say they were recently made available?
Stelpher, much like when they added new buildings in Red and cultural quarters, just assume they were always there.

This is a great change. Can I suggest being able to refill your canteens with liquor?

Villa u r a genius
+1 to Villa's suggestion. Canteens should be able to be filled with booze.