I made a slight mod to your @condition settings.
They will continue to function as per the normal, however, you will need to reset any messages that you previously had set.
Among other things, the messages will now be cleared upon death.
|c||Mephisto||1m||Malt doch nicht immer den Teufel an die Wand.|
|-||Diani||1m||sketchy girls and lipstick boys 0/|
|-||Napoleon||1h||Bad bish is bad.|
|c||Butako||21m||Butakooooo the builder. Can she fix it? Eh.|
|a||Glitch||2h||I am the one who puppets.|
|j||Johnny||4h||New Code Written Nightly. Not a GM.|
|j||Kwisatz||2d||Definitely not a GM.|
|And 19 more hiding and/or disguised|
@condition is now admin only. It was being used for something that can be conveyed via the more commonly used @look_place. We will set an @condition on you to convey a general medical state (e.g. limping, covered in a rash, etc) that is more persistent than the more automatic health states.
Feel free to xhelp anytime you've done some RP that you feel warrants a change to your medical condition. We'll try and use it where appropriate on our own, but feel free to ask too!
Aw..I liked my condition being a big ball of sexy. You know what else would be neat? Is if somewhere your Charisma affected something you could see. I know that it's used in conjunction with certain skills and whatnot but if say for instance, a dancer had horrible charisma it'd show up or something? I don't know where I'm going with this. But there, the idea is thrown out there.