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- Antioco 20s
- Vera 1m https://twitter.com/dril/status/218160412510785536
- SgtGolden 1m
- Lukas 59m
- maxxieway26 1h
- Grey0 3m
- Ghostinthekeys 46s
- SolBro 39s
- Archer 58s
- Atheran 2m
- Melpothalia 9m That's Mrs. Broken Brain [Bottom Text] to you!
- Baron17 19s
- crashdown 2m
- Malakai 51s
- janee 3h
- Kiwi 12s I guess there's always something killing me.
- Neekly 2h youtu.be/-mPw174m0VE
- DiamondNine 54s
a Cerberus 4m Head Builder & GM when I need to
- pfh 2h
- Ephemeralis 10m
- Malestrom 33m
- SacredWest 6h
- jsmith225 6h
j Johnny 10h New Code Written Nightly. Not a GM.
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Dermalweave Adjustments
Still as ugly, not as heavy.

So, I realized that Dermalweave still had stat effects that represented the pre-Armor refactor state of things which made the use of it incredibly unattractive.

Dermalweave will still make you a bit unsettling on the eyes, but it's been brought in line with the stat effects of an armored bodysuit of similar armor rating. It's a significant change.

So, I recommend checking it out and diversify your nanogenic compliment a bit.

And to be clear, this armor works in conjunction with any armor worn over it.