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- Baron17 5s
- Fire 56s https://i.imgur.com/CF2ywFy.jpg
- Hafu_Guest 9s [Welcome to Sindome]
- shslbassoonbitch 34s
c Mephisto 23s Malt doch nicht immer den Teufel an die Wand.
- Napoleon 6m Bad bish is bad.
- DiamondNine 33m
- Atheran 1m
- Echtastic 18s
- Manywaters 2m youtu.be/u7K72X4eo_s
- dwtm 20s
c Butako 18m Butakooooo the builder. Can she fix it? Eh.
- CatharticLullaby 21s
- Stiza13 1h
- Cyberpunker 2h
- tachi 30s
- Tayalex 21s
- Hippo 33s
- pfh 5m
j Johnny 6h New Code Written Nightly. Not a GM.
- Selly 9h
- Brozilla 2h
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Dermalweave Adjustments
Still as ugly, not as heavy.

So, I realized that Dermalweave still had stat effects that represented the pre-Armor refactor state of things which made the use of it incredibly unattractive.

Dermalweave will still make you a bit unsettling on the eyes, but it's been brought in line with the stat effects of an armored bodysuit of similar armor rating. It's a significant change.

So, I recommend checking it out and diversify your nanogenic compliment a bit.

And to be clear, this armor works in conjunction with any armor worn over it.