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- Dawnshot 6m https://youtu.be/qg_7saEbnwE
- Grey0 3m
- Jade1202 8m
- Kisaki 54m Don't Stop Music...
c Mephisto 19m Malt doch nicht immer den Teufel an die Wand.
- Vera 1m https://twitter.com/dril/status/218160412510785536
- PriceCheck 12m
- Brozilla 1h
- Lionion 2m Within cells, interlinked.
- BSDGuy 2h
- Atheran 10m
- Revex 12m
- Diani 21m Why do you write like you're running out of time?
- Melpothalia 2m That's Mrs. Broken Brain [Bottom Text] to you!
- Archer 2m
j Johnny 16h New Code Written Nightly. Not a GM.
- NimbleZone 2h
a Cerberus 4h Head Builder & GM when I need to
- SacredWest 4h
And 16 more hiding and/or disguised
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Fire! Fire! FIre!

Good morning,

I got tired of people activating their spidey sense and catching Molotov's or fumbling like 5 times to catch them, catch them, and prevent them from exploding everywhere because they never hit the ground.

Well, NO LONGER. When a molotov is thrown, you have 2-3 seconds to catch, and snuff it. Otherwise WHOOSH, you're on fire.

I also adjusted the damage to be a little more fair in anticipation of the Heavy weapons roll out.