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- batko 20s
- cedartree 10m
- meowlorde 38s
- Baguette 9s bitchmade
- Sly 16s
c MirageGM 11m The original cryptid.
- Izzyneko 1m
- Shunbun 53m drawing and making music. Hustling.
- bitMuse 20s
- Ryuzaki4Days 35s Within another moment don't went Alice after it...
- Mori 1h
- Wonderland 35m
- Hivemind 1h
- VermilionGrin 6s
- gssmr 24m
- Kisaki 5m Do-Re-Mi, I-Love-You...Kazu-oops
- Varolokkur 3m
- BlazingCoconut 2s
- CookieJarvis 13m
- GrimButterCat 50s
- RedProtokoll 1m
- Ricardo 9m Ice skating uphill
- not_anon 35m
- Laerad 16s
- Cortlyn1211 32s
- beandip 57s *DOUBLE* t(0_0t) *DEUUUCE!*
- UnhappyCupcake 2m
- Succuboi 56s
- SacredWest 14m
- ragingcunt 3s that's not very cyperpunk of you
- Strummer 49m
- Andromeda 17m
- Something_Wicked 21m
- Echtastic 22s
- FullDaDead 36m
- TofuShark 6h
- Rhea 12s
- MrFye 9m
- fopsy 30s
j Fengshui 2h <- My Book
- Tax 2h
j Johnny 1m New Code Written Nightly. Not a GM.
- Paullove 3m
And 25 more hiding and/or disguised
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Hazard Pay
Running crates will be changing

The money you get paid for running crates will be changing a bit in the coming days.  This is due to the HOURS AND HOUR AND HOURS I slaved over a hot computer to create this new code.  It gives us the ability to define 'hazard pay' for each NPC that accepts crates.  

(Actually that's a total lie, I only had to add 1 line of code to make this possible)

That means that delivering a crate to the Fallout Shop is going to be much less profitable then delivering a crate to somewhere in Bansupuro Park.

Keep an eye out for these changes.  If you notice any problems, let us know.

That's really cool. Thanks for the work you put in on it, one line of code or not!