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- Hivemind 5m
- BigLammo 13s
- adrognik 1m
- Sulfurado 36s
- SacredWest 47m
- NoShame 2s
- Veleth 8m
- JakeyBoy 1h
- hex37 1m
- KalopsiaTwilight 1m
- Hek 16m
- CookieJarvis 23s
- LegerdemainMouse 9s always sleepy zzzzz
- ReeferMadness 13m May the bridges I burn light the way.
- ZaCyril 56m
- deskoft 5h
- Wonderland 12s
- Dystopia2102 13s
- RedProtokoll 1m
- GrimButterCat 23s
- BCingyou 3s
a Mench 17m Doing a bit of everything.
- fopsy 34s
- Slyter 23m
And 33 more hiding and/or disguised
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Hazard Pay
Running crates will be changing

The money you get paid for running crates will be changing a bit in the coming days.  This is due to the HOURS AND HOUR AND HOURS I slaved over a hot computer to create this new code.  It gives us the ability to define 'hazard pay' for each NPC that accepts crates.  

(Actually that's a total lie, I only had to add 1 line of code to make this possible)

That means that delivering a crate to the Fallout Shop is going to be much less profitable then delivering a crate to somewhere in Bansupuro Park.

Keep an eye out for these changes.  If you notice any problems, let us know.

That's really cool. Thanks for the work you put in on it, one line of code or not!