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- BigLammo 44s
- Melonly 53s
- Gunnar 2m
- BCingyou 8m
- deskoft 6m
- SacredWest 2s
- Sabess 14s
- Atheran 22s
- JohnWilliams 6s
- Lavusinya 1m
- _AKIRA 2h
- Euclid 5m
- Leudo 2s
- JakeyBoy 3h
- Sulfurado 3s
- Ryuzaki4Days 4m Take drugs. Kill a bear.
- MrJDucky2 28m
- Baguette 1m bitchmade
- LegerdemainMouse 15s always sleepy zzzzz
- Qewy 1m
- hex37 1m
- Fogchild1 3s
- Wonderland 9m
- Btracker 9s
a Mench 3m Doing a bit of everything.
- CookieJarvis 1m
- ReeferMadness 1h May the bridges I burn light the way.
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Limited Robot Support
Waiting for toast

There are a lot of bugs with robots in the game right now and it's very unlikely I'm going to look at them until we get to toast.

Over 70% of the issues stem from how security networks are coded, and I plan to rewrite security networks once we move to Toast.

This is just a formal 'caveat emptor' to players who decide to opt in to testing robots: Know it's an early feature and a little temperamental. Most new feature launches for major features aren't this shaky but robots are a retrofit of a partial system that was implemented a while ago, leading to some migration difficulties.

I really appreciate all the players who have been testing so far, thank you for doing so.

The security refactor is complete and robots are starting to get some love.