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- Katla 3m youtu.be/aYrR6Lukxt8
- Baron17 1m
- coconut 39s
- neonbyte 24m
- attaboy 30s
- Ghostinthekeys 1s
- Dumpster 5m
- Vera 24s https://twitter.com/dril/status/218160412510785536
- deepBlue 1h
- Melpothalia 24m That's Mrs. Broken Brain [Bottom Text] to you!
- Grey0 1m
- Malakai 3m
- geoux 33m
- NimbleZone 13s
- KalaniPup 5h
- crashdown 4s
a Cerberus 4h Head Builder & GM when I need to
- jsmith225 6h
- SacredWest 2h
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Locker Weight Fix
yo shit might not fit no mo

While fixing a bug preventing a character from putting something in a locker containing a bugged item, I discovered another bug introduced in February of 2014. This bug caused lockers to not include the weight of existing locker contents when calculating if a new item could be placed inside.

Since the bug was introduced some time ago, its quite possible you have been able to put more items into your locker than it should be able to contain. Because of the way the code works, you may need to remove almost everything from your locker (because the last item remaining inside -could- be taking up all the space). Please do not report this as a bug. :)

I did have a thing where a black shroud wouldn't fit in an empty locker, one month ago.