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- BlaDed_Cloud 7s
- fopsy 1m
- Crooknose 15s
- PsycoticCone 7m
- meowlorde 3s
- Reinhardt 2m
- Fire 3m
- Kisaki 43s Do-Re-Mi, I-Love-You...Kazu-oops
- MrFye 3s
- Tax 42m
- Jade1202 43s
- Nyarlabrothep 3s
- Manywaters 51s
- RailyDoutine 6s
- Echtastic 23s
c MirageGM 9m The original cryptid.
- Izzyneko 58s
- Something_Wicked 16m
- Hippo 4m
- Spark 38m C'est la vie!
a Slither 1h <--- Vote TMS
- Varolokkur 1m
- RedSteelButterfly 2m
- BlazingCoconut 8m
- Succuboi 0s
- Wonderland 4m
- ragingcunt 46s that's not very cyperpunk of you
- Ryuzaki4Days 20m Within another moment don't went Alice after it...
- Rhea 4s
- Ricardo 2m Ice skating uphill
c Mench 12m Doing a bit of everything.
- HolyChrome 16s
- Majere_Draven 2m
- Strummer 4s
- deskoft 34m
- Cortlyn1211 1m
- GrimButterCat 9m
- Andromeda 24s
- VermilionGrin 1h
- Baguette 2h bitchmade
- CookieJarvis 31s
- Mori 1m
- FullDaDead 4m
- TofuShark 10h
j Johnny 9m New Code Written Nightly. Not a GM.
- Fayia 2h
j Fengshui 42m <- My Book
- Paullove 1m
And 27 more hiding and/or disguised
Connect to Sindome @ or just Play Now

fixes and improvements to the bikes

I've fixed motorcycles so they can go into garages and tunnels. Wee!
When vehicle combat comes into play,  you guys should make motorcylces be able to roll into select buildings.