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- adamdenton930 1s Such is life.
- Varolokkur 1m
- Baguette 1m ye boi
- Sunny 7s
- Majere_Draven 38s
- Dawnshot 21m
- pfh 2m
- Kiwi 33m I guess there's always something killing me.
- Zumini 1m Sound Advice:
- floored 42m
- Ash 6s
- CatharticLullaby 15s
- eggsaresides 1m hugs, not drugs.
c Mephisto 27m Malt doch nicht immer den Teufel an die Wand.
- HolyChrome 4m
- Atheran 2h
- Supermarket 24m Chute her! Chute heeeer!
- Griffith 14m
- FancyPenguin 4s
j Fengshui 1h <- My Book
- Ebos 1h
w Storm 1h I dabble in the puppeting.
- Coris5271 1s
- Jackserious 46s
- Evie 8m
- Baron17 7m
- PseudoStoic 1h
- Dani 5m
- Ichiro 2h
j Kwisatz 1d Definitely not a GM.
j Johnny 1h New Code Written Nightly. Not a GM.
And 27 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Murder sprees just got a lot harder
Because snapping necks just takes time

Before now there was no restriction on the instant 'kill' command, allowing you to literally kill everyone in the room as fast as you can type it, assuming they were unconscious. This has been changed.

Killing someone who is unconscious instantly now consumes a combat round. This is the same as many other actions which you are used to not being able to spam, like eating and drinking. Out of combat, it will stop you from doing another action that requires a combat round. Inside combat, you will skip your next attack and do nothing.

Please plan your next murdering spree accordingly, as you will not find it so easy to pick off 5 gangers in as many seconds.

Dummy coder doesn't know how to switch logins on the website before posting.

Makes total sense.

This happened because of me \o/