The further advancement of it is really just a matter of making its use affect more than just the basic speech commands. Right now, localized speech only affects 'say', 'emote', 'pose', 'to' and socials. These are considered speech commands and were done first since they have the biggest impact on stuff.
What was not converted to the new system has been every other message that you see when someone does something. This includes interacting with objects, moving between rooms and even things like watching TV and witnessing combat. In all, over 1000 verbs much be changed to use the new system. A good example of why this is needed has probably been experienced by a good number of you. You're sitting in the Drome, nursing your lager and two other characters are standing there, periodically drinking their lager and nothing more. Whats going on is that you didn't watch them, so you're not seeing the conversation their having, but you're seeing them drink their lager because the drink command doesn't use localized speech.
So, before I embark on this adventure in recoding, I want to know what you think of the system so far. I can tell you that we LOVE this adminside. It's amazing to monitor something like the Drome and see what happens due to the fact that someone overheard something or, even better to us, that something happened because someone DIDN'T overhear something. Its really amazing to us what its done for the game.
So, please, let us have it, good or bad. And I'll try to keep my smart-ass to myself and objectively evaluate your feedback.
~ J