This has been fixed by NPCs now automatically using retinal doors that they have access to! It will lead to more NPC movement that was already trying to take place but was failing due to them not being able to get through the doors.
This is beta code and still being debugged and monitored. If you notice wonkiness please report it via xhelp so that I can look at it right away. As always, don't abuse bugs if you happen upon them.