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- Acupa 1m
- Maru 14m
- Pladdicus 9s uh
- Crooknose 22s
- AdamBlue9000 18s Rolling 526d6 damage against both of us.
- Rosethorn 6m
- Raven 10m I lost myself, in the dark charade.
- Grey0 2m
- Rillem 3s Make it personal.
- Ociex 13m Brownies for the win.
- SmokePotion 46s Right or wrong, I'm getting high.
a Mench 4h Doing a bit of everything.
- PepicWalrus 1s The walrus is natures greatest warrior
- zxq 55s Blackcastle was no ordinary prison.
- Sivartas 3m
- AndThenWhat 2h
- NightHollow 21s
And 28 more hiding and/or disguised
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Rarity
I'll pay you triple! You're throwing away a fortune!

Most parts of the economy honor "rarity", which affects the prices of things. NPC "scavengers" weren't doing so. They are now.

NPC's should now pay less for common things, more for rare things. But good luck locating them, and continue to enjoy low procurement prices when you go to fetch the common ones for them.

Holy crap on a cracker! Finally!

/me readjusts rarities

Gooooooooooooood.
Three cheers for Linekin!
Where I used the word "common" above, that's economy jargon which means more like "overly common", "too common". I didn't mean to suggest that the default payouts for items which have "normal" or "neutral" rarity will change. They won't.