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- Veleth 18s Vampires don't sparkle.
- AdamBlue9000 8m Rolling 526d6 damage against both of us.
- F9DFCQ 29s
- Sivartas 3m I make the Grinch look happy.
- Komira 6s
- deskoft 29m
- Vanashis 6m
a Mench 26m Doing a bit of everything.
- zxq 2m
- Cword 14m
- NightHollow 13m
And 18 more hiding and/or disguised
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Rarity
I'll pay you triple! You're throwing away a fortune!

Most parts of the economy honor "rarity", which affects the prices of things. NPC "scavengers" weren't doing so. They are now.

NPC's should now pay less for common things, more for rare things. But good luck locating them, and continue to enjoy low procurement prices when you go to fetch the common ones for them.

Holy crap on a cracker! Finally!

/me readjusts rarities

Gooooooooooooood.
Three cheers for Linekin!
Where I used the word "common" above, that's economy jargon which means more like "overly common", "too common". I didn't mean to suggest that the default payouts for items which have "normal" or "neutral" rarity will change. They won't.