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- Speccy 2m
- HottFoxx 28s I don't play on your schedule.
- Ghostinthekeys 3m
j Fengshui 1m http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- phangsu 1s Friends are like potatoes.
- Zeroo 22m
- Sara 1m
- Baguette 1m ye boi
- pfh 4m
- Selly 58m
- jsmith225 3m
j Johnny 1h New Code Written Nightly. Not a GM.
- Baron17 51s
- arm0r3r 6s
- attaboy 8s
- Ed 1h
- Warlord203 5h
- BCingyou 1m
- Mench 15s I do Facebook and Website stuff.
- MrJDucky2 7m I'm actually a Duck in real life. Honest <3
- Jonquille 33m
j Kwisatz 1d Definitely not a GM.
- SacredWest 9m
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Service NPCs will automatically go home
In the event they are left out, or moved forcibly

It came to our attention today that a Doctor at one of the clinics was not responding to requests for healing. This was because the doctor was not in their clinic! They were in the waiting room. This was because they were puppeted and left in the wrong room. This could also have happened if a player grabbed the NPC and dragged them away into another room and left them there when a GM wasn't paying attention.

I've put together some code that will automatically return service ncps (like shopkeepers, bartenders, and doctors) to their proper place if they aren't otherwise engaged (with being dead, or puppeted).

This should keep things running a bit smoother and reduce the need for GMs to put NPCs back if there is combat, or other shenanigans.

-- S