i'm still of the opinion that breaking into cubes/apartments should be an admin orchestrated event.
(Thats not to say the code to run the skill checks and what not couldn't exist... just need an admin to press the 'ok' button.)
Same principle should apply to chip cracking and vehicle theft, in my opinion. Too much shit could go wrong. I mean, hell, I remember having to yell at a player for running a push X on north macro that automatically increased 'x' until he unlocked the door.
Hello? *taps you on the head* anyone there?
As Johnny said... shit and chaos ensues.
On that same note... there does exist code that is about 90% complete that I started before I entered the world of difficult college and now... real life and a job.
Essentially it was supposed to be a green level type store that uses direct SIC communication to link to a bank account. It was never finished partially because SIC ripping came out around that time. It may be an option to finish and work it into the system; just have to include all the ways to 'break' it. You want to link your SIC to your bank account... fine... better make sure its not ripped. :P
Anyways... I think cryer hit it on the head with high-tech being high tech. Someone could always learn to break it but then the newer tech would make it harder to break. We don't have the coder man power to create a system that constantly makes things harder and then employ a means for players to achieve and surpass those systems in any other way besides @assign ue.
We live in a world where we sometimes have to leave reality on the side of the road in favor or some game fairness. I've said it once, and I'll say it again. Who in the -hell- could ever survive a .45 shot to the face that more or less leaves a gaping hole in their skull? (Fire an Mk23; you'll see what i'm talking about.)
Yes. I am still alive.