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- bellumes 5s
- Ryuzaki4Days 1m Within another moment don't went Alice after it...
- Hivemind 3m
- Gillian 4s
- Kangarat 18m Rat.
- BrickAstley 10s Ain't no place for a hero.
- Crooknose 16s
- meowlorde 6s
- Wonderland 21s
- MindFigment 4h
- Rhea 48s youtu.be/jakpo7tj7Qw
- RedSteelButterfly 1m https://youtu.be/s9gRg3_A-RM
- NyanChicken 25m
- Nyarlabrothep 3m
j Johnny 10h New Code Written Nightly. Not a GM.
- Kiwi 53s
- Andromeda 37m
- ragingcunt 23s that's not very cyperpunk of you
- Paullove 38m
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Tracking Equipment
bugs, debuggers, trackers

In the course of working on some other code, I stumbled upon the tracking equipment code and noticed it was using the electronics tech skill. Since this is obviously a security thing, I switched it to secure tech.
Works for me. :)
So does this mean that dots/beacons actually work now?
BTW that is one complicated system...I mean it is simple but...so easy to get frustrated with. I think I'll make a wiki entry for how to set up tracking beacons (if they work) as well as for how to set up your home security network (scanning shit to other shit etc)