Existing players used to logging in with their character name and moo password must signup for a website account.
- Slyter 2m
- Euclid 10s
- BlackSoul 16s
- Ociex 57s Brownies for the win.
- whatislove 14m reputation is whoever holds a bigger gun
- Fay 37s
- Enven 2h
- AdamBlue9000 25s Rolling 526d6 damage against both of us.
- Nyx 40s
- Pladdicus 26s uh
a Mench 12h Doing a bit of everything.
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Java Development Experience

We've recently resurrected our work on bridging the MOO and Java and we're getting ready to begin moving forward with a plan to convert the majority of the website to be powered by J2EE and JSPs. Because of this, we're presented with a rare opporunity to bring on a new developer -without- the need for good MOO coding experience.

To be short, if you have experience developing software in Java and have a desire to help the MOO, we want to hear from you.

You're position will be as a SD coder and overtime, you'll have the ability to learn MOO code and help develop the game itself, but your step in the door will be doing Java development. You will not be required to assist players so you don't need to be a people person like GMs :)

Note: If you don't have enough time in your life for the things you're doing already (work, school, family, RPing on SD, etc), please do not waste our time and your own time by applying. We'd ask for at least several hours a week of your time where you can focus on coding efforts with us.

Experience with the following will help:
J2EE
Resin
CVS
Eclipse
Design Patterns

How many hours a day are we talking about? I'm all for helping and I work with J2EE dayly on distributed applications on JSP and Oracle thru the internet.

You know I can make the time for it.