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- Baron17 2m
- WHYTENINJA96 5m Good lord. Good golly. Good grief.
- Constantdisplay 4m
- BCingyou 7m
- Dawnshot 20m https://youtu.be/qg_7saEbnwE
- Jonquille 37m
- Evie 23m
c Mephisto 16m Malt doch nicht immer den Teufel an die Wand.
- Atheran 1m
- fusagi 41m
- Warlord203 40s
- MrFye 12m
- Grey0 28m
- SacredWest 3h
- waddlerafter 1m
- Puciek 8m Troubled newbie on the block
- jsmith225 7h
- Stiza13 8h
- Vera 2m youtu.be/-ACGeYMKYVE
- Cosmic 3m
- pfh 5h
j Johnny 5h New Code Written Nightly. Not a GM.
j Kwisatz 1d Definitely not a GM.
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A Short Story
A story based on true events.

So I am sitting here playing Sindome, again. And I have to admit, I'm pretty glad to be able to play again, considering I was pardoned off by staff from a ban. So here is something new people should be aware of: be wary of not making the mistakes I made.

Namely I stopped trusting Staff and somehow became extremely paranoid of them. I was completely sure and would swear that back then they were after me and making my life a living hell. Which was not true. At all. But alas I thought otherwise. I bashed Staff badly, which was very unfair on my part. I already made my peace with them and I'm truly sorry for what I did. So this is for all you people who are starting out.

Sindome is not your typical game. That's one thing that flew over my head. Sindome is a dystopian future. It took me longer to understand the theme of the game. I thought I understood it but I was completely wrong. Sindome isn't rainbows, hugs and unicorns. This game will beat you into a bloody pulp or backstab you or any of those wonderful things that are imperative in this theme. So heads up, if you are looking for a more relaxed game, better find somewhere else. Because this game takes no prisoners. Its part of the Cyberpunk genre and its the reason for Sindome's success: staff are quite serious about the theme.

My advice is roll with punches. Don't expect to 'win'. There is no winning. Don't except to glide through the game without any hardships. And whatever you do, don't do what I did: not trust staff. Trust staff. They are not out to get you. They are just crafting a story and want to see you involved.

Sindome isn't rainbows, hugs and unicorns. This game will beat you into a bloody pulp or backstab you or any of those wonderful things that are imperative in this theme. So heads up, if you are looking for a more relaxed game, better find somewhere else. Because this game takes no prisoners. Its part of the Cyberpunk genre and its the reason for Sindome's success: staff are quite serious about the theme.

My advice is roll with punches. Don't expect to 'win'. There is no winning.

True, but that said, it is still a game. A game (whether it's real life or fictional) has barriers to overcome and freedoms to help overcome those barriers (more or less). There's a balance that's needed.

Too much of one and it stops being a game. Even if there is a lot of Freedom and still barriers, it works. Barriers and some freedoms, it works.

Mostly Freedom or Barriers and very little to none of the opposite, no game.

So a balance is needed - A challenge and ways to overcome it.

*And yes, the GM's and Admin at this site are awesome and love the game.*

Welcome back.

Thanks. I'm happy to be back.

And yes I agree with you. Certain things must be balanced to be a game.

Oh, but I like unicorns and rainbows ;)

Nonetheless, welcome back! :D

Nonetheless, welcome back! :D

Nonetheless, welcome back! :D

sorry for the duplicates, haha was not intended