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- MrRedgrave 57s
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- Hivemind 1m
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- Mindhunter 39s
- JMo 9m All death is certain.
- Fay 2m
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- Raven 1h I lost myself, in the dark charade.
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And 28 more hiding and/or disguised
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adieu

I've said to a few of you over the last few months that I was going to stop playing, but never did. This time however, I mean it.

If you don't care, then you can stop reading now, because the rest of this won't matter to you.

To me Sindome has always been like the child at school who never realises it's true potential, and it has -so- much potential that it saddens me to know it's falling so far short of what it could be. I love the ambience of the city, the idea behind the WJF, so many things.

But…as time passes, I seem to find myself more and more at odds with the fundamentals behind the game. I disagree with a lot of what happens both IC and behind the scenes. I disagree with the fhe way people cling to characters, I'm constantly frustrated by what I have always seen as an IC economy that simply doesn't work.  

I'd say that when the negative points about something outweigh the positive by more than 3:1, then there's something seriously wrong. I still see potential, but I no longer have the desire to put the time and effort in, for the small reward I get in return. It's not fun anymore.

That said, I've had some good times playing the game, and met some great people. To those people, and you know who you are, I hope you'll stay in touch.


Sorry to see you go, man.  But I understand where you're coming from to some degree.  There are still alot of kinks to fix in SD.  And a lot of twinks to filter out (but that will always be the case with anything like this).  You were a great asset to the roleplaying community that is Sindome while you were here.  And if you ever get bored again or something, I welcome you to return if you wish.  I don't know if I speak for the rest of the community here, so I'll speak for myself when I say you will be sorely missed.  And on a lighter note..  just so you know:  You fuckin' rocked as Moss!  Heheh.

See ya man.  Peace out.  Enjoy your holiday, and hit me up on AIM sometime.  Wuzzah.

As with all things in developement, Sindome is far from perfected. It is still in BETA. It may always be thus, because things always change.

It is sad to see a good player leave.

I've talked with King[Fu] about a lot of the aspects of the game that he feels are 'under-developed' or 'wrong'. I fundamentally dissagree with about 60-80% of what King[Fu] thinks. Especially in terms of economy and players, and how everything relates.

But, like I said, it is too bad you are leaving, hope you come check us out at a later date.

Iga, if the things I had a problem with were code issues, then I'd be more than happy to swallow the "Under development" and "in BETA" lines. But they aren't.

Sindome isn't cyberpunk. You're tyring to force a genre on people, and it isn't working. Admin involvement in IC issues is too prevailant, player characters are almost never supported in ic ventures, only ever hindered. Cyberpunk is supposed to be fast, exciting, disposable. Everything Sindome isn't.

That's not to say it's bad, just that it's not my cup of cha. I tried to play it my way, and to some degree it worked, but rather than support that, I was discouraged, and constantly hindered in my attempts to provide and create RP for others. Why? I don't know, I really don't.

But Iga, anyone who says there's nothing wrong with a game economy where a judge makes more in a week than anyone trying to make a living as a criminal will make in a month without running packages too, is wrong.

I guess Sindome is a soap opera, and I'm looking for an action movie. I've never found RPing sitting in a bar being poor and trading rapier-like witty remarks with other empoverished hoods fun.

But whatever floats your boat really.

Okies folks.  Goodbye means goodbye. Simple as that.  Since when do goodbyes constitute playing the Shout-The-Last-Pithy-Remark-Through-The-Closing-Door Game?

Jeez…

Anyways.

King, peace.  Drop by sometime, and until then, farewell.

Sincerely,
Da Grim One