Of course, that isn't to say that v3 is any good. As someone who bought it, IMO, it's a load of bollocks - in that it's a bunch of half-assed ideas that the authors seemingly wanted to be in the game but with no real justification for it being there beyond "just because" and some quarter-assed, loose, nonsensical plot bits attempting to hold it together like three rolls of duct tape holding together half a lamborghini to half a Yugo as the senseless frankenstein hybrid barrels down the highway.
But the rules are decent.
Best thing to do is go to your local game/hobby/book shop, pick it up and read a bit. See if you like it for yourself.
I would suggest buying this: http://www.dp9.com/Products/Corerules.htm
And writing your own Cyberpunk game to go with it. The Silhouette system is insanely fast, simple, realistic and modifiable with so little effort that you'll wonder why you hadn't played with it before. There are no rules for cyberware/matrix per se, but the rules proper shouldn't take anyone with very basic math skills and the ability to reason more than fifteen minutes to write. It's that easy to extrapolate on.