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Cyberware/implants

I was wondering if this has been discussed and to what length. As a cyberdoc, I have some good ideas for cyberware and implants. I am wondering too how soon some of these will be implented into the game?
I want a set of surgical tools damnit. hehe
She raises a good point… But I think its coming along. There are some things that need to be done first, I don't even know if tools will exist, they might be RPed. But whatever happens, your going to need a clinic, and stationary equipment to do implants, money to buy them as well. Cyberdocs are big things...
I heard that Johnny's got bunches of stuff coded and stuff, but they're trying to get other stuff done before they impliment the implants. (tee and hee)

*shrug* other than that i ain't got a clue.

*cackles* Um.. hrm… yea.. strange that Gally choise a big robot with one eye as her avatar... *coughs* *spasms* *grins*

Yea, I heard about the same... and I'm sure a few of us have seen Damon testing his mono-whip on poor ol Rychek numerous times...

*NUDGES LUC* Shhhhhhhhhh!!! subtlety….

And he's tested it on me plenty a time too.
And i know i've seen one or two people with Nailz.

You know with surgical tools. Surgery can be preformed anywhere. Like any emergencys. But who is to say your not going to get a infection from it. Unless it is in a clean and sterile place. Thus even implants can be ripped and installed on the streets. Thus again you could get something nasty from it. Yep clinic is a good idea, it is just I have alot of evil ideas and alot of good ideas.
Just call me Doctor Evil. hehe
I can see it now… Sirius bending over some screaming guy, cutting his leg off so she can attach a cyber leg with built in holster... blood everywhere, crowd gathering... great for your image there Doc Evil...
*grins evily*
*pokes Luc* I can see you hovering over them with a hacksaw, Yelling damnit I can't I saw off that leg?
What I would like to see is
Implanted Armor - Skin-weave dermal, mesh dermal armor, Synthskins, cyborg skin.

Cyberoptics I would like to see Targeting Scope, Micro-optics, Teleoptics, Thermograph Sensor, DigitalCamera, Infrared.

For Cyberhearing - Bug Detector, Amplified Hearing, Voice Stress Anlz., MicroRecorder Link, Digital Rec. Link, Radar Detector.

Cyberweapons implants - implanted fangs, razorclaws, bladded arms, big knucks, electro shockers in the hands, buzzsaw hands.

For netrunners - DNI.

Nerualware - Machine/Tech Link, Smartgun Link, Vehicle Link, Boosterware, Processor (Req) for the links, DataTerm Link, Interface Plugs, Reflex Chips, Chipware Socket, Memory Chips.

Others - Grafted Muscles, Reflexes, Tool hand implant, Electrode implants.

These are just some ideas I have. If you have any more I would love to hear them.

There IS a bigass list of proposed cybers on the SD website. *Points to the links at the top of the BBB.*

All I want is a crainial bomb that can take out a half city block. that too much to ask?! HUH!

*BLEEP*

sorry due to the so/so ness of this post it had to be taken off.

the ideas showed number bases for the cyberware and it's just not good to show that stuff. Just cuz then people make judgements about this being better than that…etc..

Sorry Gally. :) Love ya dude.
*apologizes again*

(Edited by Stonemonk at 8:28 pm on Mar. 17, 2001)

I think we should have the option to go completely cyber except for the brain, kinda like robocop.
Who the hell wants metal limbs? I want my nerual path ways wet-wired, co-pros in my brain, wet-wire reflexes, balance improvements, co-ordination improvements. *Drools* Be fast as snot but without the rust!
Well it would increase your endurance a hell of a lot, and make your ability to shoot weapons awesome since your mostly computerized.  Good strength, but you would be easy to hit.  I just think we should have a lot of options so that everyone doesn't go out and buy the same shit.
True dat yo. True dat.
But do you know how unable your human brain would be able to handle a change from once being complete human to becoming complete machine?? Unless you got used to it over 60years, a piece at a time, you'd go Psychotic…

THough...people become quadrapolegic and i bet they'd give anything to be able to move..and such. so maybe it wouldn't be so bad...

Well I don't think anyone really knows what its like, unless maybe you've tried it yourself?  I see your point, but it may not neccessary be the individuals choice to become all metal… if you see where im going with this.
Doesn't the Cyberpunk RPG (paper based) take the shock ones system takes into account? Humanity Points or something? Loose to many and you go loco insaino?
You know I have been reading and checking out different spots on Cyberpunk RPG. Though I have never done the pen and pencil stuff.

Though you want a good link to check out Cyberpunk stuff & RPG go to  http://stonegarden.ewebcity.com/cyberlinks.asp

That page is loaded with sites.  There is alot of mailing lists you can join if you want to check into those.

If them helpful and enjoyable on both accounts.

Long live Cyberpunk and Cyber Docs.

THE cyberpunk index –> http://www.cyberpunk.co.uk/
Why would we need Robocop?  We've got something better…

CASEY!!!!!

The ultimate in WJF judges… praise our master!!!

Now... back to reality...

By the way…

In my opinion... Cyber-ware would be like Luke Skywalker's hand in Star Wars... you don't notice its not the real thing... Theres a point where we reach that, and I believe we are just at that point in SD's timeline.

depending on the quality of your metal, you might or might not notice.
hrm.. well, look at Ghost in the Shell.. (I'm talkin bout the manga, not the movie).. The cyberbodies are precision crafted, and the nano-grafted skin/muscular is at least quasiorganic.. soooo, one may well find a totally realistic 'borg walking the streets of Withmore that can eat, sleep, feel, fuck, whatever as if they have a completely human body, but have greater speed, strength, and endurance to outperform/outlast any of us old fleshies.
Or depending on Preferences. In cyberpunk, the bizaar is often the fashion.  you might want a freakin' monster lookin arm, hydrolics all over and huge armor plating.

Or you might get skin grafted over it…

Or it may depend on cost??

All of the above.

Heck, considering that it's 2081.. cyber's got to have come a long way. You'd have the standard stuff, expensive stuff, cheap stuff.. experimental stuff, et cetera.

I'm personally in favor of going with having cyberware screw with other stats than a 'humanity' or some such where if forces you to lose your mind if you get too much put in. However, other adverse affects might be fun. For one, the cost.. the death isn't permanent, so you'd have to be one rich mother to be able to buy an entire suite, then die and buy a fresh one.

On the other hand, that could bring up an interesting point.. get your cloning done with cybernetics already there, with your clone grown around some of the stuff. That could have some very interesting possibilities. Especially for neural implants, for instance wired reflexes or cybereyes or a DNI or.. well, damn near anything when it comes down to it. The only big problem with that is that you're only going to be able to use it after you're dead. But hey, you save the money on getting a doc to install the stuff, right?

I think the best rule would be to make no assumptions on how cyber will "look and feel".  There's not going to be anything set…  some will look mechanical, and be obvious...  some will look natural, and be almost undetectable...    some may be different all together...

Some freak really likes reptiles, and wants to win all the arm wrestling contests, so he gets a cybernetic arm to replace his real one, then has it covered with a cosmetic skin graft that looks like aligator skin, with claws instead of fingernails...  options are endless.

BTW... this is 2086  (Although I have been saying 2085 in some posts, forgot about New Years a couple months ago, hehe).

BTW… anyone notice that my avatar kindof looks like the Preacher (cyber-nut hired to take out Johnny) from Johnny Mnemonic?  I just noticed that with the talk on the subject, hehe
So sue me if I'm off by a half-decade.
And yes, that exact thought had been going through my mind as I posted.

"Do you have a sinner that needs to be… brought to God?"

Well actually, it doesn't anymore, hehe… the avatar I was using at the time is this...

Thanks to Johnny for adding my new Avatar. �It's from the most recent cover art of the Heinlein Book, "Time Enough for Love", and it IS Lazarus Long, the inspiration for my name/image/etc…

PsychoHitmanPriest was better. :P
I took a look at the Dome's evergrowing list of cyberware.. I see no full-conversion item's that are usually necessary for someone to have their brain and vitals plugged into a tin can.. namely, a cyber skull and torso.. any word on whether or not those are in the works?
You do realize that by having a cybernetic skull implant…it means cutting the skin off your head, removing your skull piece by piece at which point you look like a baked potato. Your brain/eyes/esophagus etc are all just sitting in a pile of skin...and then pull in a metal skull that's in two piece, right half and left half, an then they gotta fit all the organs back into this skull.

Same for ribs and such, I think only green or blue would have a clinic sterile enough so that when yer brain and eyeballs are resting on a sterile pad, they wouldn't totally get infected.

hehe...would be cool...just more problems going from full fleshie to full metal.

It might also be nice to have our cyberware insured somehow.  Same goes with cars and aerodynes.
*just realized this is the biggest topic thus far…*  

Insurance? Go up to some insurance guy and ask if he can insure your cyberware... know what hes gonna say? "BLOW ME!"

*bows and disappears*

to get an insurance company to insure anything they've gotta be in very LITTLE danger of ever having to pay up.

They don't make any money if they keep paying out.
If you live on Red? no chance
If you are in a high risk job? no chance
If your credit history is bad (which you really don't have here)? no chance.

It's possible for your health Insurance to pay for an implant if it were for medical reasons, say dismemberment, but really, you either live or clone..so no real need to replace a limb if you just get a whole new, fully limbed clone.

Actually Gally, a full conversion would most likely contain a brain and that's about it; put the brain and spinal cord in a specialized containment vessel which fit's nicely into the skull socket (that's exactly what it is.. because your basically plugging the containment unit into a port that connects all of the cyberbody's sensors to the brain and central nervous system, almost like screwing in a light bulb), plug in the eyes/ears/nutrition systems/heat dumps/etc., and there you go.

I would say that your right about sterility issues though..

But how well could you transfer memories? would it be 100%? What's the risk in that?? Would you  still be you??

Memories? We're talking about transplanting a brain from a fleshie to a cyberbody.. no memory loss unless the doc accidentally drops the brain on the floor or something.  Now.. if your talking about memory transferral from a fleshy brain to a cyberbrain I can see where your getting at…
Sorry, i misread, thought that's what you were chattin about too.
Yeah i was thinking more along the lines that from losing a limb you might get one that would be covered from insurance.  But it doesn't seem to be a very popular idea.
Full body conversions are something I think we may consider adding to the MOO at some point, but I really wouldn't advise you hold your breath. At the moment we're concentrating on the meat and potatoes of the MOO, stuff for everyone to use to further flesh out the world. Vehicles, food, apartments, toys, weapons, clones, locations, player owned stores, street cyberware, personal electronics, the matrix and so on. Once we have a good base on such things, then we'll move onto speciality items, such as full body conversions. Things that will really only ever be used by a -very- small number of characters who hold specific places in the MOO, and again, as I've just said in the weapons thread, game balance will be a factor. Before we ever turn someone into an unstoppable killing machine we would look at adding electro-magnetic and microwave devices to stop such borgs, equiping the WJF SWAT teams with them.
The caviar will come, eat your meat and potatoes first.
:cool:
*mmmm….meat and potatoes*

Game balance. Man, tricky stuff that. Hraumph.

Will cybers have wear and tear on them? Like if you try to pry the hatch off a tank, would  your cyber arms just shatter ala GINS?

hmmm...

Blah, give me my car, a garage, TrueSight goggles, a few SSG and Mk23 w/ammo, Wet Wire, and grafted muscles and I'll be absolutly peachy!
LUC!!! Rastus said meat and potatos, Fruit is a dessert!!

And i want cybernetic wings…so i can fly.

Gally needs the all new Cyber-Maxi-pads, with WINGS!

They make it so you can run around outside and become a really active woman with a perma-smile and lots of cheery friends who all live on a beach, go on bike rides through the countryside and play soccer. They make it eternally sunny too.

Damn, I demand maxi-pads for men.

*eyes Rastus*

Should I be scared?

Come now, Lucifer, is that -really- a serious question?

Be afraid… be very afraid.

*cackles madly, slowly trailing off to an eerie silence*

Um…Maxi-pads that make the sun shine?

but i thought that was 'the place the sun DON'T shine'

kinda ironic huh?

Nanotech.
Plain and simple..
1.  A nanosurgeon–should cost around 2400c for primary implantation. Basically a nanofactory that's implanted in your gut with a reservoir of bioregenerative nanites. Can come in single use or refillable, depending on the price....
Pro's: Capable of administering better first aide than a player using a medpak. Immediately starts to work once serious physical trauma has occured, e.i., while in combat, after being hit by a car,etc...
Con's:Replacement costs for nano's are exhorbitant at best. Nanosurgeon lacks the capabilities for performing surgery involving massive trauma, e.i. third degree burns over 90% of one's body, limb loss, etc. Nanosurgeon has a certain degree of misdiagnosing traumatic injuries.
2.Target specific nanodeconstructors-- basically nanites meant to consume one type of substance only. You want a solid steel door taken down without explosives? Splash some deconstructors that are targeted to steel.
Pro's:  (Wow.. I splashed some of that shit on me and I still have a leg.)  Only targets one material type. Can be safely carried in a container composed of a non-targeted substance.  Shortlived, won't spread too far beyond the point of activation. Will thoroughly consume targeted substance in a relatively short period of time.  
Con's: (Shit I'm a FUCKING CYBORG!) Only targets one material type. Can be safely carried in a container composed of a non-targeted substance.  Shortlived, won't spread too far beyond the point of activation. Will thoroughly consume targeted substance in a relatively short period of time.  

Damn.. that last one ought to go in the ideas section.. not here..

Oh well :)

2400c? As I said before, don't expect many Doc's to be getting out of bed for $120. And even that 2400c would be for the Docs time/skill, add price for the nanotech required as per the products wholesale price.

I wouldn't consider the gut to be the best place for it. I mean seriously, you just paid for your fancy-nancy nanofactory and you're going to be flushing it down the shitter within 24 hours…

Nanodeconstructers. - Yep, fancy idea, but considering the power of these things and the potential damage they could do, don't you think the powers that be would be fairly interested in the circulation of materials needed to make these things? I mean seriously, try ordering some weapons grade plutonium from somewhere and see who ends up knocking on your door.

And anyhow, we're creating a game set in a civilized city, not a warzone. It's cool by me though, if you want me to waste my time coding things that give you messages of mass destruction and recycle vast amounts of data, so be it. But personally I'd rather waste my time creating interesting and thought provoking game devices for all to use... And gee golly gosh, it's my time, so I'll damn well waste it my way.

Go play Unreal or something.

scuse me?  The deconstructers are shortlived tools, lasting all of fifteen seconds.. you can use them to break a lock, destroy a gun, whatever hell, maybe they can only eat inorganic material… they aren't 'mass destructive.'  Wasn't even thinking of this as a weapon...

And concerning the nanodoc, was thinking in terms of 2400 dollars, though that -is- a little too cheap.. also, did you know that the term gut is also used to refer to the abdominal cavity?  Annnyway.. the entire idea of the nanodoc was supposed to be something along the lines of an internal cybernetic item that works like an automatic medpak.. no big bad gimme godhood kinda toy.  

Sooo.. ak, I think this should have been reserved for the Bitching Room forum.

Oh and uh.. I'll play Homeworld or The Sims over Unreal anyday.

If the deconstructors can be made to last 15 seconds, they can be made to last longer. And either way, 15 seconds is long enough if you have, hmmm, lets say a tanker full of the stuff? It's an incredibly destructive tech weapon with formidable possibilities. Alright, certain varients would be reletively harmless, eating metal or whatever, but the same technology can be applied to a varient that ate flesh, bone, all organic material, etc. Consider, by the same rational, that governments get pretty suspicious when Iraq claims to be ordering plutonium in order to build nuclear power stations… yeah, oki... sure.

Either way, the point of my post, which shouldn't really have been directed at you since it was just an outburst of my general displeasure at the overall content of certain posts, was...

Right now we have -FAR- greater concerns code wise than exotic toys and weapons. Sure, we want them as much as you do, but there's not much point in throwing them out until combat is at least 99% streamlined, vehicles are working, armor is working, the WJF is set up, the fixer system is working, etc etc etc.

Priorities.

But … as players, you can talk about what you'd think is cool without having to worry about priorities, just don't expect us (admin) to think about them the same way. We have our own set of priorities which we shouldn't really expect you to stick to.
Damn.. looks like I'll need a cyberdoc -after- Sirius gets back…
Ok, well I don't know how long ago you guys were talking about insurance, but in the remote possibility you could get it, you have some what of a chance of getting them to cover anything.  But then they find a way to screw you over anyhow, but here is what I really wanted to get to.  Will your implant be included with your clone if you die?  And would implants make you faster, slower, stay the same.  Million Dollar Man speed or **thump**thump** crawling Robocop speed?
Heh, heres some cyberware for ya…

How about claws? Like wolverine's in the ever famous but overworked X-man series? Or maybe even Cyclops eye beams ;)

In reality however, a few tid bits on what i believe implants should be like....

First... You get them, you will have problems. Unless you got them on Green or Blue... but still probably... Infection, mental problems with having metal being controlled by your thoughts, malfunctions, blood poisoning (they are foreign objects you know), what i am going to call CTD (Cybernetic Thought Disease).

Think what happens when you get a computerized hunk o metal hooked to your nervous system... it could fry your brain, think of the posibilities here...

Next, just think of what happens if a virus gets into a computer that is part of your implant... I mean, think of it... could do numerous things to you, depending on the implant, ranging from Full Body Control to a few annoying itches... :P

Stay human... (save for wet wire and nano-coagulants I might add, maybe through muscle grafting in there....)