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- Aye 29m
- FunkyMango 39s
- Baphomei 2m
- Plebe 11s
- SilverMoon 1m
- SoftAndWet 4s
- Burgerwolf 1m PRETZELS
- RedProtokoll 6m
- Coris5271 12m
- Majere_Draven 1m
- Fogchild1 1m
- PsycoticCone 4m
- Napoleon 1h PORN PUPPETS
- zeezenfrozen 2m mood:
- BelladonnaRP 38s
- adrognik 2m
a Mench 2h Doing a bit of everything.
And 27 more hiding and/or disguised
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Guided Discussion: 01/24/23
A discussion on crime and other things

There was an impromptu guided discussion today. You can view the log with @rewind or you can view it here.

Thanks everyone for participating. Here is a TLDR of my takeaways (mainly coded stuff I think I can do):

- chatter for topside explosions

- possible automated NPCvNPC crime for PC judges to respond to

- sic chatter for topside explosions

- PC WJF on Green more often to increase response time

- make macguffins take people to more areas, like the badlands

- make macguffins status leakable via chatter

- av rappelling to help with crime, i guess