Was this thread a response to the "the game feels boring" thread someone else opened in the Theme section?
Feels odd to put the same answer in two places in the same hour, but, it's called for here too:
You need goals for your character.
Scroll down to the post, By Nemisis at Jul 16, 2009 7:42 PM in this thread, https://www.sindome.org/bgbb/open-discussion/theme/fluffy-attitudes--103/, to see what I mean.
I mean, it's very possible to have goals and achieve them, or at least try to achieve them, over phone, grid and SIC. I encourage you to do that if it IS a matter of only having short bits of time to log on. Do that so that you're pushing your character's goals along.
But if you're on for hours and hours and don't go outside to see what kind of shit you can get into, or go outside because you haven't gotten into any shit which you have to go handle, then re-thinking what your character's motivations are and coming up with something they CAN be motivated for, or letting them dry up and blow away and rolling a new character who can be motivated for something, would give you reasons to walk them out of the cube and talk to more than one person. It would also give you reasons to overcome whatever IC things might be keeping the character stuck there. Fear of death or loss has to be a risk-reward balance against what if you dare to chase whatever the goal is.
Nemesis's post on the matter, linked above, is brilliant.