So many drugs. Did I mention how much I love Rampage MOO?
|-||Supermarket||44s||Chute her! Chute heeeer!|
|c||Mephisto||53s||Malt doch nicht immer den Teufel an die Wand.|
|c||Butako||32m||Butakooooo the builder. Can she fix it? Eh.|
|-||Napoleon||1m||Bad bish is bad.|
|w||Storm||57s||I dabble in the puppeting.|
|-||Jameson||19m||making the eternal black firmament my side bitch|
|j||Johnny||17h||New Code Written Nightly. Not a GM.|
|And 23 more hiding and/or disguised|
Now that Rampage is pretty much over, I wouldn't mind getting some feedback for the next time we do it. It's been awhile since it was last implemented and we have a lot of new code and objects around. Items were spawned hidden and many were not functional for in-game use. I set up the ammo vending machine in our neutral Drome area with a number of things. Perhaps in the future something similar, but with armour, weapons and drugs instead of having the random street spawn. I also think 24 hours is probably enough time. People start to lose interest quickly and newbies have no idea what's happening.
What did you find were some of the pros and cons? Please be reasonable. I'd like some thoughtful feedback.