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- Sivartas 0s
- Freshmeat_Guest 34m [Welcome to Sindome]
- Veleth 16m
- Rillem 18m Why's the weed always gone?
- baewulf 1m
- QueenZombean 3s Singing the song that doesn't end, yes it goes...
- SomeGuy 8m
- AdamBlue9000 29s Rolling 526d6 damage against both of us.
a Mench 36m Doing a bit of everything.
- zxq 1m
- Fogchild1 1m
- Hivemind 0s
j Fengshui 1h
- Diamond 16s After Winter, must come Spring.
- NightHollow 9h
And 24 more hiding and/or disguised

Review stats

Is there a way (other than @stats) to see a full list of your characters skills and stats, numerically (i.e., not "potent" or "useless" terms)?
Nope, we don't reveal that type of information in order to discourage cookie cutter builds and min/maxing.
Cool, understandable. I ask because there's one stat in particular I've been trying to build up. I've assigned probably 20 points in the past week but the term hasn't been updated. Curious how many points need to be assigned before the next "tick", if that makes sense.
Progress is on a curve and the amount it takes changes as you get further along.
Got it, thanks.
Every point you buy is effective, you don't have to wait for the word to change.

Also, other IC effects may have altered your stats. Drugs are the most obvious, but lots of other things are possible.

As bean_dip said, every point you apply is doing something. Stat / skill names apply to a numerical range.