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- Sulfurado 1m
- hex 1m
- Burgerwolf 24m PANCAKES
- Acupa 33s
- Raven 37m I lost myself, in the dark charade.
- PsycoticCone 24m
- VermilionGrin 1h
- Frozenpizza 23s
- SmokePotion 11m Right or wrong, I'm getting high.
- AdamBlue9000 11m Rolling 526d6 damage against both of us.
a Mench 6h Doing a bit of everything.
- Pladdicus 51m uh
- Rillem 13m Make it personal.
- Ameliorative 39s
- zxq 20m Tools: https://ansicolortool.neocities.org
- Sivartas 7h
And 23 more hiding and/or disguised
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Review stats

Is there a way (other than @stats) to see a full list of your characters skills and stats, numerically (i.e., not "potent" or "useless" terms)?
Nope, we don't reveal that type of information in order to discourage cookie cutter builds and min/maxing.
Cool, understandable. I ask because there's one stat in particular I've been trying to build up. I've assigned probably 20 points in the past week but the term hasn't been updated. Curious how many points need to be assigned before the next "tick", if that makes sense.
Progress is on a curve and the amount it takes changes as you get further along.
Got it, thanks.
Every point you buy is effective, you don't have to wait for the word to change.

Also, other IC effects may have altered your stats. Drugs are the most obvious, but lots of other things are possible.

As bean_dip said, every point you apply is doing something. Stat / skill names apply to a numerical range.