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- AdamBlue9000 2m Rolling 526d6 damage against both of us.
- Ralph 45s
- notloose 2m
- SacredWest 54m
- FunkyMango 12s
- QueenZombean 3s
- Baphomei 36s
a Mench 4h Doing a bit of everything.
And 24 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Sunday October 29th -- MOO CleanUp Day
All admin staff will be involved, limited GMing


Running Sindome is great. But, there is a good amount of upkeep! There are tasks that the staff needs to do on an annual basis. These are things like reviewing our documentation, reviewing the wiki, pruning things that have built up too much at the market, triaging and reviewing all our bug reports, fixing typos, and many, many other things.

I've put together a document which details the stuff we need to knock out. And we've picked Sunday October 29th to all get on the MOO and work through these issues. It's an all day affair.

This post is to let you all know that there will be limited GMing taking place that day. We need the entire staff to be focused on checking items off the list. This is our 'spring cleaning', so to speak. So, for everyone out there, please don't schedule things for that day that will require GMs. Please don't request puppets that day. Please do us a favor and limit your attempts to speak with NPCs that day.

We may also request additional help on Fix-It, and have specific things that you as players, can do to help us clean up the MOO that day.

Questions? Suggestions?

-- S

Everyone describe in a gif what you think this will be like.


You might wish to change the welcome message (the angry yellow warning against sharing IC info) to reflect this information, during that day. Not everyone reads the forums.

Why not RampageMoo?
oh god i finally did it i posted a image wrong

Hope that works.
Do actual items in the MOO affect MOO server performance in this day and age? There could maybe be an IC event coinciding with this where recycling credit is increased to encourage city-wide clean up efforts. No idea if that's any kind of actual issue, though.
* The recycling credit is already overly generous. Sshhh. Don't tell Johnny.

* RampageMOO is a dead end. When it's over, we restore the database back to what it was right before we started Rampage. That would mean we have to make a backup, run rampage, have GMs and Admin monitoring for all the crazy issues that arise during a rampage, as well as booting up another copy of the DB, running that alongside the current DB, with another copy of the web client, all our databases, etc, so that we can actually do the work on MOO we want to accomplish. No go.

*Running an IC event means GMs, and GMs means less people to help with the 30 items on the list that are going to take us all day. I mean, one of them is going through and updating the Wiki. That's going to be a monster. Both because there is a lot of info there, a lot of info missing, and it's completely subjective!

Just a reminder that this is this Sunday. Please plan your RP accordingly.

This means, please don't try to engage with NPCs in a way that requires a GM respond (so like, don't go on a killing spree and cause us to have to pause our clean up to puppeted judges, terra, gangers, etc). If there is something you know is going to require GM attention on Sunday and you don't think it can be rescheduled please xhelp and discuss it with an admin.

I will be keeping the staff pretty busy for most of the day. We will update when we return to our regularly scheduled GMing!

-- S

We are winding down our cleanup day. Some of us have been at it almost 12 hours!

A quick recap of some of the high level things we did:

* Cleaned up our inventories

* Cleaned up our admin homes

* Cleaned up extra items at the market

-- Drugs

-- Weapons

* Gave objects we created to the appropriate projects within the game so that other admin can access them correctly

* Reviewed / Pruned / Updated all SIC ads

* Reviewed / Pruned / Updated all TV ads

* Reviewed over 500 individual player made clothing that had been tossed in recycling chutes, and kept the good stuff while recycling the rest

* Worked on @typos (still in progress)

* Updated our internal admin guides

* Updated our internal admin policies

* Updated various parts of the website

* Requested badly described objects from players

* Added new player training videos to website

* Identified places that bloat collects and wrote auto pruning code for those areas

-- $recyling_bin (1000+ items), Bounty Terminals (permed players now removed after a while)

* Ran our auto prune manager to prune old stuff

* Checked on our pathing mechinisms

* Fixed some gear creation issues at the WJF

* Ran the $reaper

* Reviewed our $reaper exclusion list and contacted players who haven't connected in 5+ years to tell them their exclusion is expiring

* Reviewed various old code for things we could remove

* Moved Generic items to their proper places

* Moved unused NPCs to their proper place

We reduced the MOO's size by about 2 megabytes today while doing this.

Thanks to all you players for understanding that we needed a day to get all this done. You all are great!

Special thanks to all the admin that got on today and crushed the giant task list I put together. It was not fun work, it was work work, and the team really stepped up and got it done. Thank you all so much.










and... me!


-- S

Wow, thanks guys! Much appreciated :)
That's a lot of fall cleaning! Great job, admin overlords. <3