Existing players used to logging in with their character name and moo password must signup for a website account.
- JMo 8m All death is certain.
- Billy_Borton 1m
- Burgerwolf 10m PANCAKES
- AdamBlue9000 10m Rolling 526d6 damage against both of us.
- slowturtle 23s
- PsycoticCone 16m
- Crooknose 37s
- whatislove 26s something witty here
a Mench 16m Doing a bit of everything.
- Raven 12m I lost myself, in the dark charade.
- zxq 16m Tools: https://ansicolortool.neocities.org
- VermilionGrin 4m
- Rillem 16m Make it personal.
- hex 47s
- Vanashis 8m
- FluffyPuff 13s
- Komira 1h
- Hivemind 36s
- Wulf 5m
- Pladdicus 1m uh
- Fay 4h
And 27 more hiding and/or disguised

VR / AR Funding
CIA Venture Capitalists and the DOD, Oh My!

https://theintercept.com/2022/05/27/metaverse-cia-military-hologram-looking-glass-factory/

There are two aspects to this article that I think are relevant to Sindome.

The first is the unlimited funding that the government is able to come up with for questionably successful projects. It does not seem to matter whether the projects succeed or fail. As long as they are aligned with what the government is interested in, they receive funding. Corpies, take note. :)

The second is the ongoing evolution of VR and AR technology.

There is a quote in there from In-Q-Tel's quarterly publication. It always give me pause when it comes to light that these organizations are looking centuries into the future.

A perfect simulated reality that is indistinguishable from real life will ultimately take one of two forms: it will either manipulate real light and real matter, like the Star Trek Holodeck, or it will remove the “middleman” of wearable VR inputs and instead directly manipulate our perceptions through a machine-brain interface, like that envisioned in The Matrix.

We think these “perfect systems” may emerge within the next two centuries, and that the current state of the art provides a strong foundation to build upon.