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- deskoft 15s
- Veleth 2m
- SacredWest 8m
- Sabess 34m
- Atheran 39s
- JohnWilliams 23s
- Lavusinya 17s
- sukebug 53s
- _AKIRA 1h
- Euclid 4s
- Leudo 12s
- BigLammo 55m
- JakeyBoy 2h
- Sulfurado 5s
- Ryuzaki4Days 14m Take drugs. Kill a bear.
- MrJDucky2 11m
- BCingyou 44s
- Baguette 2m bitchmade
- LegerdemainMouse 47s always sleepy zzzzz
- Qewy 49s
- hex37 1m
- Fogchild1 3m
- Wonderland 1s
- Btracker 29s
- KalopsiaTwilight 13s
a Mench 1m Doing a bit of everything.
- fopsy 21s
- CookieJarvis 7m
- ReeferMadness 50m May the bridges I burn light the way.
And 27 more hiding and/or disguised
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Character Progression Modernization
Are characters too static for a dynamic world?

A thread was posted in the Ideas forum, which instead of doing a bad summary of I'll just link:

There a surprising amount of consensus among people who have posted that the progression system could bear some modernization.

My main complaint about this is people calling the curve a "bell curve" :P

It's a hockeystick.

Don't duplicate threads please.