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Fewer shitbergs in Gold sewers
It's a deficit to topside crime

Ever since the ability to safely jump off certain parts of the skywalk turned out to be a bug, it has been more difficult than ever for newer PCs to carry out crimes on Gold without access to a vehicle.

Shitbergs spawn so often and so randomly in the sewers that it's near-impossible to pay someone to clear them in advance, cuz chances are one will spawn and block one's path anyway, no matter how much someone has prepped in advance.

Since there is less of a financial incentive to clear shitbergs now anyways, it's a thankless task and frustrating when it comes to planning escape routes for crimes because of the frequency with which they spawn.

(Edited by svetlana at 8:05 pm on 10/9/2026)

Let me propose once more that WCS should have Akashic robots designed for clearing shitbergs. Give mixside riggers a job, make use of a robot model that otherwise does not see action in the MOO, and open up a range of RP possibilities. Will this take jobs away from regular Wicks players? No. Make it a Sanitation slot just for a rigging specialist. Give them a run down RCU pod in WCS HQ and you're off to the races.
"Let me propose once more that WCS should have Akashic robots designed for clearing shitbergs. Give mixside riggers a job, make use of a robot model that otherwise does not see action in the MOO, and open up a range of RP possibilities. Will this take jobs away from regular Wicks players? No. Make it a Sanitation slot just for a rigging specialist. Give them a run down RCU pod in WCS HQ and you're off to the races."

This sounds super cool.